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Cards similar to Vedalken Entrancer (400)

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Illusionary Servant

Illusionary Servant

Creature — Illusion (3/4)

Flying
When Illusionary Servant becomes the target of a spell or ability, sacrifice it.

2.4 /10
$0.09
Impaler Shrike

Impaler Shrike

Creature — Phyrexian Bird (3/1)

Flying
Whenever Impaler Shrike deals combat damage to a player, you may sacrifice it. If you do, draw three cards.

4.7 /10
$0.09
Imperious Mindbreaker

Imperious Mindbreaker

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

6.6 /10
$0.57
Indentured Djinn

Indentured Djinn

Creature — Djinn (4/4)

Flying
When Indentured Djinn enters the battlefield, each other player may draw up to three cards.

3.8 /10
$0.27
Inkfathom Divers

Inkfathom Divers

Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

2.4 /10
$0.16
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.18
Iridescent Drake

Iridescent Drake

Creature — Drake (2/2)

Flying
When Iridescent Drake enters the battlefield, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.

2.9 /10
$0.29
Ixidor Reality Sculptor

Ixidor, Reality Sculptor

Legendary Creature — Human Wizard (3/4)

Face-down creatures get +1/+1.
: Turn target face-down creature face up.

6.7 /10
$2.75
Iymrith Desert Doom

Iymrith, Desert Doom

Legendary Creature — Dragon (5/5)

Flying
Iymrith, Desert Doom has ward as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.

9 /10
$3.01
Jaces Archivist

Jace's Archivist

Creature — Vedalken Wizard (2/2)

, : Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

9.5 /10
$5.97
Jaces Projection

Jace's Projection

Creature — Wizard Illusion (2/2)

Whenever you draw a card, put a +1/+1 counter on Jace's Projection.
: Put a loyalty counter on target Jace planeswalker.

5.9 /10
$0.46
Jason Bright Glowing Prophet

Jason Bright, Glowing Prophet

Legendary Creature — Zombie Mutant Advisor (2/3)

Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — , Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.

5.6 /10
$0.16
Jeskai Infiltrator

Jeskai Infiltrator

Creature — Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.5 /10
$0.12
Jolting Merfolk

Jolting Merfolk

Creature — Merfolk (2/2)

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Jolting Merfolk: Tap target creature.

0.7 /10
$0.16
Jorubai Murk Lurker

Jorubai Murk Lurker

Creature — Leech (1/3)

Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.
: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

0.8 /10
$0.07
Kami of Twisted Reflection

Kami of Twisted Reflection

Creature — Spirit (2/2)

Sacrifice Kami of Twisted Reflection: Return target creature you control to its owner's hand.

1 /10
$0.09
Katsumasa the Animator

Katsumasa, the Animator

Legendary Creature — Moonfolk Artificer (3/3)

Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.

8.2 /10
$0.18
Keeper of the Cadence

Keeper of the Cadence

Creature — Human Wizard (2/5)

: Put target artifact, instant, or sorcery card from a graveyard on the bottom of its owner's library.

2.3 /10
$0.04
Kelpie Guide

Kelpie Guide

Creature — Beast (2/2)

: Untap another target permanent you control.
: Tap target permanent. Activate only if you control eight or more lands.

8.8 /10
$0.17
Kenku Artificer

Kenku Artificer

Creature — Bird Artificer (1/1)

Homunculus Servant — When Kenku Artificer enters the battlefield, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

3.4 /10
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