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Cards similar to Vengeance (400)

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One Last Job

One Last Job

Sorcery

Spree (Choose one or more additional costs.)
+ — Return target creature card from your graveyard to the battlefield.
+ — Return target Mount or Vehicle card from your graveyard to the battlefield.
+ — Return target Aura or Equipment card from your graveyard to the battlefield attached to a creature you control.

2.6 /10
$0.27
Park ReEntry

Park Re-Entry

Sorcery

Return up to two target creature cards that each have a hat and/or mana value 3 or less from your graveyard to the battlefield.

0.7 /10
$0.02
Patch Up

Patch Up

Sorcery

Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.

7 /10
$0.04
Proclamation of Rebirth

Proclamation of Rebirth

Sorcery

Return up to three target creature cards with mana value 1 or less from your graveyard to the battlefield.
Forecast — , Reveal Proclamation of Rebirth from your hand: Return target creature card with mana value 1 or less from your graveyard to the battlefield. (Activate only during your upkeep and only once each turn.)

3.4 /10
$0.42
Reduce to Memory

Reduce to Memory

Sorcery — Lesson

Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.

5.8 /10
$0.03
Remember the Fallen

Remember the Fallen

Sorcery

Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target artifact card from your graveyard to your hand.

5.7 /10
$0.12
Repair and Recharge

Repair and Recharge

Sorcery

Return target artifact, enchantment, or planeswalker card from your graveyard to the battlefield. Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")

5.9 /10
$0.04
Repentance

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

0.7 /10
--
Resurrection

Resurrection

Sorcery

Return target creature card from your graveyard to the battlefield.

6.7 /10
$0.29
Retribution of the Meek

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

6.4 /10
$5.47
Riding Red Hare

Riding Red Hare

Sorcery

Target creature gets +3/+3 and gains horsemanship until end of turn. (It can't be blocked except by creatures with horsemanship.)

1.8 /10
~$11
Righteous Confluence

Righteous Confluence

Sorcery

Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.

5.6 /10
--
Rout

Rout

Sorcery

You may cast Rout as though it had flash if you pay more to cast it. (You may cast it any time you could cast an instant.)
Destroy all creatures. They can't be regenerated.

8.5 /10
$0.20
Runic Shot

Runic Shot

Sorcery

Kicker (You may pay an additional as you cast this spell.)
Destroy target tapped creature. If this spell was kicked, scry 2.

5.2 /10
$0.02
Scour the Desert

Scour the Desert

Sorcery

Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.

3.8 /10
$0.05
Secure the Scene

Secure the Scene

Sorcery

Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.

2.7 /10
$0.02
Selfless Glyphweaver  Deadly Vanity

Selfless Glyphweaver // Deadly Vanity

Creature — Human Cleric // Sorcery (2/3)

Exile Selfless Glyphweaver: Creatures you control gain indestructible until end of turn.

Deadly Vanity

Choose a creature or planeswalker, then destroy all other creatures and planeswalkers.

7.2 /10
$0.10
Settle Beyond Reality

Settle Beyond Reality

Sorcery

Choose one or both —
• Exile target creature you don't control.
• Exile target creature you control, then return it to the battlefield under its owner's control.

6.1 /10
$0.07
Shatter the Sky

Shatter the Sky

Sorcery

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

7.6 /10
$0.20
Shoulder to Shoulder

Shoulder to Shoulder

Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.

4.2 /10
$0.03
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