← Edit search Random card

Cards similar to Vessel of Nascency (400)

Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Living Lands

Living Lands

Enchantment

All Forests are 1/1 creatures that are still lands.

5.6 /10
--
Mantle of the Wolf

Mantle of the Wolf

Enchantment — Aura

Enchant creature
Enchanted creature gets +4/+4.
When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.

6.2 /10
$0.18
Mighty Emergence

Mighty Emergence

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may put two +1/+1 counters on it.

4.1 /10
$0.24
Mine Mine Mine

Mine, Mine, Mine!

Enchantment

When Mine, Mine, Mine! enters the battlefield, each player puts their library into their hand.
Players have no maximum hand size and don't lose the game for drawing from an empty library.
Each player can't cast more than one spell each turn.
When Mine, Mine, Mine! leaves the battlefield, each player shuffles their hand and graveyard into their library.

10 /10
$1.09
Mogiss Favor

Mogis's Favor

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/-1.
Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

3.3 /10
$0.02
Momentum

Momentum

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may put a growth counter on Momentum.
Enchanted creature gets +1/+1 for each growth counter on Momentum.

1.5 /10
$0.17
Night Soil

Night Soil

Enchantment

, Exile two creature cards from a single graveyard: Create a 1/1 green Saproling creature token.

7 /10
$2.13
Nissas Zendikon

Nissa's Zendikon

Enchantment — Aura

Enchant land
Enchanted land is a 4/4 Elemental creature with reach and haste. It's still a land.
When enchanted land dies, return that card to its owner's hand.

4.3 /10
$0.03
Omen of the Hunt

Omen of the Hunt

Enchantment

Flash
When Omen of the Hunt enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
, Sacrifice Omen of the Hunt: Scry 2.

7.9 /10
$0.03
Omenpath Journey

Omenpath Journey

Enchantment

When Omenpath Journey enters the battlefield, search your library for up to five land cards that have different names, exile them, then shuffle.
At the beginning of your end step, choose a card at random exiled with Omenpath Journey and put it onto the battlefield tapped.

4.4 /10
$2.29
Phyrexian Reclamation

Phyrexian Reclamation

Enchantment

, Pay 2 life: Return target creature card from your graveyard to your hand.

9.8 /10
$5.04
Planeswalkers Favor

Planeswalker's Favor

Enchantment

: Target opponent reveals a card at random from their hand. Target creature gets +X/+X until end of turn, where X is the revealed card's mana value.

1.3 /10
$0.44
Porphyry Nodes

Porphyry Nodes

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.
When there are no creatures on the battlefield, sacrifice Porphyry Nodes.

3.8 /10
$0.35
Private Research

Private Research

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, you may put a page counter on Private Research.
When enchanted creature dies, draw a card for each page counter on Private Research.

3.5 /10
$0.22
Quest for the Goblin Lord

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

7.9 /10
$1.03
Quest for the Nihil Stone

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

7 /10
$0.89
Reach for the Sky

Reach for the Sky

Enchantment — Aura

Flash
Enchant creature
Enchanted creature gets +3/+2 and has reach.
When Reach for the Sky is put into a graveyard from the battlefield, draw a card.

1.6 /10
$0.02
Seal of Primordium

Seal of Primordium

Enchantment

Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

9.2 /10
$0.25
Seal of Removal

Seal of Removal

Enchantment

Sacrifice Seal of Removal: Return target creature to its owner's hand.

8.1 /10
$0.04
Sentinels Eyes

Sentinel's Eyes

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

7.9 /10
$0.11
Page: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.