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Cards similar to Vesuvan Shapeshifter (400)

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Waterspout Djinn

Waterspout Djinn

Creature — Djinn (4/4)

Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.

0.1 /10
$0.24
Waterspout Elemental

Waterspout Elemental

Creature — Elemental (3/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Waterspout Elemental enters the battlefield, if it was kicked, return all other creatures to their owners' hands and you skip your next turn.

0.5 /10
$0.19
Aphetto Runecaster

Aphetto Runecaster

Creature — Human Wizard (2/3)

Whenever a permanent is turned face up, you may draw a card.

6 /10
$0.47
Baaallerina

Baaallerina

Creature — Sheep Performer (3/3)

Flying
When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.
: Another target creature with a name sticker on it gains flying until end of turn.

2.2 /10
$0.01
Clinging Anemones

Clinging Anemones

Creature — Jellyfish (1/4)

Defender
Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

2.7 /10
$0.02
Clone

Clone

Creature — Shapeshifter (0/0)

You may have Clone enter the battlefield as a copy of any creature on the battlefield.

9 /10
$0.35
Cyberdrive Awakener

Cyberdrive Awakener

Artifact Creature — Construct (4/4)

Flying
Other artifact creatures you control have flying.
When Cyberdrive Awakener enters the battlefield, until end of turn, each noncreature artifact you control becomes an artifact creature with base power and toughness 4/4.

9.5 /10
~$11
Cyclone Sire

Cyclone Sire

Creature — Elemental (3/4)

Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

1.6 /10
$0.05
Dacks Duplicate

Dack's Duplicate

Creature — Shapeshifter (0/0)

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

7.8 /10
$0.31
Eternal Skylord

Eternal Skylord

Creature — Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.

8.6 /10
$0.10
Evil Twin

Evil Twin

Creature — Shapeshifter (0/0)

You may have Evil Twin enter the battlefield as a copy of any creature on the battlefield, except it has ", : Destroy target creature with the same name as this creature."

8.4 /10
$0.40
Floodchaser

Floodchaser

Creature — Elemental (0/0)

Floodchaser enters the battlefield with six +1/+1 counters on it.
Floodchaser can't attack unless defending player controls an Island.
, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

1 /10
$0.12
Helium Squirter

Helium Squirter

Creature — Beast Mutant (0/0)

Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
: Target creature with a +1/+1 counter on it gains flying until end of turn.

3.2 /10
$0.10
Isu the Abominable

Isu the Abominable

Legendary Snow Creature — Yeti (5/5)

You may look at the top card of your library any time.
You may play snow lands and cast snow spells from the top of your library.
Whenever another snow permanent enters the battlefield under your control, you may pay , , or . If you do, put a +1/+1 counter on Isu the Abominable.

5.3 /10
$1.15
Lamplighter of Selhoff

Lamplighter of Selhoff

Creature — Zombie Horror (3/5)

When Lamplighter of Selhoff enters the battlefield, if you control another Zombie, you may draw a card. If you do, discard a card.

1.8 /10
$0.02
Lynde Cheerful Tormentor

Lynde, Cheerful Tormentor

Legendary Creature — Human Warlock (2/4)

Deathtouch
Whenever a Curse is put into your graveyard from the battlefield, return it to the battlefield attached to you at the beginning of the next end step.
At the beginning of your upkeep, you may attach a Curse attached to you to one of your opponents. If you do, draw two cards.

6.9 /10
$1.43
Magus of the Jar

Magus of the Jar

Creature — Human Wizard (3/3)

, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way.

5.9 /10
$1.88
Merchant Raiders

Merchant Raiders

Creature — Human Pirate (2/4)

Whenever Merchant Raiders or another Pirate enters the battlefield under your control, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control Merchant Raiders.

8.1 /10
$0.02
Mesmerizing Benthid

Mesmerizing Benthid

Creature — Octopus (4/5)

When Mesmerizing Benthid enters the battlefield, create two 0/2 blue Illusion creature tokens with "Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step."
Mesmerizing Benthid has hexproof as long as you control an Illusion.

6.9 /10
$0.81
Mist Dancer

Mist Dancer

Creature — Merfolk Wizard (3/3)

Flying
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.5 /10
$0.27
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