Legendary Creature — Human Samurai (3/3)
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
Creature — Dwarf Pilot (3/2)
Whenever Renegade Wheelsmith becomes tapped, target creature can't block this turn.
Creature — Soltari Soldier (3/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Legendary Creature — Human Mercenary (2/3)
Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.
Legendary Creature — Time Lord Doctor (3/5)
Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor.
Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead.
Legendary Creature — Elemental Fox (3/3)
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery.)
Abilities you activate that aren't mana abilities cost less to activate. This effect can't reduce the mana in that cost to less than one mana.
, : Target creature can't block this turn.
Legendary Creature — Human Citizen (1/1)
Whenever one or more other creatures with base power and toughness 1/1 enter the battlefield under your control, put a +1/+1 counter on Bess, Soul Nourisher.
Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.
Creature — Vampire (3/2)
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Creature — Bird (2/2)
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Creature — Goblin Wizard (2/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card.
Creature — Elemental (3/3)
Trample
Landfall — Whenever a land enters the battlefield under your control, Grove Rumbler gets +2/+2 until end of turn.
Legendary Creature — Demon (5/3)
Flying, trample
When Orcus, Prince of Undeath enters the battlefield, choose one —
• Each other creature gets -X/-X until end of turn. You lose X life.
• Return up to X target creature cards with total mana value X or less from your graveyard to the battlefield. They gain haste until end of turn.
Creature — Spirit (2/2)
: Restless Apparition gets +3/+3 until end of turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Troll (3/3)
Trample
When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with ", , Sacrifice this artifact: You gain 3 life.")
, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
Legendary Creature — Human Soldier (1/2)
Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on Anim Pakal, then create X 1/1 colorless Gnome artifact creature tokens that are tapped and attacking, where X is the number of +1/+1 counters on Anim Pakal.
Legendary Creature — Human Soldier (2/2)
At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token.
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to any target."
All Slivers have ", Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
Legendary Creature — Human Soldier (3/3)
Reach, lifelink
One for My Baby — Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.
Creature — Human Artificer (1/1)
, : Create a 1/1 colorless Construct artifact creature token with defender.
, Sacrifice a creature with defender: Flamewright deals 1 damage to any target.
Legendary Creature — Human Soldier (3/1)
Hexproof from monocolored
Whenever you cast a multicolored spell, create a 4/4 red and white Golem artifact creature token.
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