Creature — Dinosaur (6/6)
Whenever a player plays a land, return Pangosaur to its owner's hand.
Creature — Human Rogue (4/4)
When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.
Legendary Creature — Phelddagrif (4/4)
: Phelddagrif gains trample until end of turn. Target opponent creates a 1/1 green Hippo creature token.
: Phelddagrif gains flying until end of turn. Target opponent gains 2 life.
: Return Phelddagrif to its owner's hand. Target opponent may draw a card.
Creature — Shark Beast (4/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.
Creature — Cephalid Rogue (3/2)
When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature — Goblin Shaman (3/1)
Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.
Creature — Wall (1/6)
Defender (This creature can't attack.)
: Return Quicksilver Wall to its owner's hand. Any player may activate this ability.
Creature — Spirit (3/3)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.
, , Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.
Creature — Human Wizard (1/4)
Morph—Return a Bird you control to its owner's hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Merfolk Wizard (2/2)
, : Return target creature with a counter on it to its owner's hand.
Creature — Human Wizard (2/3)
When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
Artifact Creature — Human Samurai (2/2)
Haste
At the beginning of your end step, return Reinforced Ronin to its owner's hand.
Channel — , Discard Reinforced Ronin: Draw a card.
Creature — Sphinx (3/2)
Flying
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.
Creature — Phoenix (2/2)
Flying, haste
When Retriever Phoenix enters the battlefield, if you cast it, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
As long as Retriever Phoenix is in your graveyard, if you would learn, you may instead return Retriever Phoenix to the battlefield.
Creature — Human Knight (7/4)
This spell costs less to cast for each Human you control.
Trample, haste
At the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
Enchantment Creature — Chimera (3/4)
Flying
At the beginning of your upkeep, return an enchantment you control to its owner's hand.
Creature — Spirit (3/2)
Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.
Creature — Beast (4/4)
At the beginning of your upkeep, return a creature you control to its owner's hand.
Legendary Creature — Human Rogue (3/1)
You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."
Creature — Crab (4/4)
Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
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