Legendary Creature — Human Advisor (1/1)
: Destroy target creature of your choice, then destroy target creature of an opponent's choice. Activate only during your turn, before attackers are declared.
Artifact Creature — Dinosaur Gnome (4/3)
Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.
Creature — Vampire (3/3)
When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.
Legendary Creature — Human Soldier (3/3)
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
Legendary Creature — Human (2/4)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Dragon Egg (0/2)
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
Creature — Dragon (2/3)
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Creature — Human Monk (3/3)
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Dragon Shaman (2/4)
: Dragonborn Immolator gets +1/+0 until end of turn.
Gift of Tiamat — When Dragonborn Immolator dies, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
Creature — Human Knight (2/2)
First strike
: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Creature — Human Barbarian Shaman (2/2)
Dragon spells you cast cost less to cast.
Creature — Zombie Jackal Warrior (2/2)
When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
Enchantment Creature — Manticore (4/2)
Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target.
Creature — Dinosaur (2/3)
Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.
Creature — Human Wizard (2/2)
Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
Legendary Creature — Human Citizen (4/3)
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Creature — Dwarf Warrior (1/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
Creature — Donkey Barbarian (4/2)
At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.
Creature — Dwarf (2/2)
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
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