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Cards similar to Victimize (400)

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Wet Willie of the Damned

Wet Willie of the Damned

Sorcery

Wet Willie of the Damned deals 2½ damage to any target and you gain 2½ life.

10 /10
$0.17
Winds of Abandon

Winds of Abandon

Sorcery

Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

9.5 /10
$5.55
Word of Binding

Word of Binding

Sorcery

Tap X target creatures.

2 /10
$0.07
Yawgmoths Will

Yawgmoth's Will

Sorcery

Until end of turn, you may play lands and cast spells from your graveyard.
If a card would be put into your graveyard from anywhere this turn, exile that card instead.

9.2 /10
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Zombie Apocalypse

Zombie Apocalypse

Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

9.2 /10
$0.32
Ambitions Cost

Ambition's Cost

Sorcery

You draw three cards and you lose 3 life.

9.3 /10
$0.13
Ancient Craving

Ancient Craving

Sorcery

You draw three cards and you lose 3 life.

8.9 /10
$0.24
Blood Tithe

Blood Tithe

Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

6.7 /10
$0.33
Bontus Last Reckoning

Bontu's Last Reckoning

Sorcery

Destroy all creatures. Lands you control don't untap during your next untap step.

6.4 /10
$0.45
Cant Stay Away

Can't Stay Away

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4.9 /10
$0.13
Caustic Rain

Caustic Rain

Sorcery

Exile target land.

0.7 /10
$0.11
Choking Miasma

Choking Miasma

Sorcery

Kicker (You may pay an additional as you cast this spell.)
If this spell was kicked, put a +1/+1 counter on a creature you control.
All creatures get -2/-2 until end of turn.

3 /10
$0.02
Cruel Bargain

Cruel Bargain

Sorcery

Draw four cards. You lose half your life, rounded up.

3.1 /10
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Cruel Tutor

Cruel Tutor

Sorcery

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

7 /10
~$29
Damnation

Damnation

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
~$18
Dark Deal

Dark Deal

Sorcery

Each player discards all the cards in their hand, then draws that many cards minus one.

9.5 /10
$5.29
Dead of Winter

Dead of Winter

Sorcery

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

7.8 /10
$0.32
Death Wish

Death Wish

Sorcery

You may put a card you own from outside the game into your hand. You lose half your life, rounded up. Exile Death Wish.

1 /10
$0.48
Delirium Skeins

Delirium Skeins

Sorcery

Each player discards three cards.

7.7 /10
$0.17
Demonic Attorney

Demonic Attorney

Sorcery

Remove Demonic Attorney from your deck before playing if you're not playing for ante.
Each player antes the top card of their library.

10 /10
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