Creature — Human Cleric (2/2)
Whenever another creature enters the battlefield under your control, you gain 1 life.
Creature — Phyrexian Cleric (2/2)
When Inquisitor Exarch enters the battlefield, choose one —
• You gain 2 life.
• Target opponent loses 2 life.
Creature — Human Wizard (1/2)
, : Choose target opponent who had more life than you did as you activated this ability. You gain 3 life.
Creature — Human Artificer (2/1)
Whenever you cast an artifact spell, you may pay . If you do, you gain 3 life.
Creature — Kor Monk (2/1)
When Lone Missionary enters the battlefield, you gain 4 life.
Enchantment Creature — Sheep (0/5)
At the beginning of your upkeep, you gain 1 life.
Creature — Cat Monk (2/2)
Inspired — Whenever Oreskos Sun Guide becomes untapped, you gain 2 life.
Creature — Human Peasant // Creature — Human Rogue (2/2)
Whenever Panicked Bystander or another creature you control dies, you gain 1 life.
At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander.
Cackling Culprit
Whenever Cackling Culprit or another creature you control dies, you gain 1 life.
: Cackling Culprit gains deathtouch until end of turn.
Creature — Elk (2/2)
, : You gain 4 life. Activate only if you control a Yanggu planeswalker.
Creature — Human Cleric (2/1)
Whenever Samite Herbalist becomes tapped, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Creature — Cat Cleric (2/2)
When Savannah Sage enters the battlefield, you gain 2 life.
Creature — Dragon Druid (0/2)
: Add . When you spend this mana to cast a Dragon creature spell, you gain 2 life.
Creature — Ooze (2/2)
: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.
Creature — Human Cleric (1/3)
Heroic — Whenever you cast a spell that targets Setessan Battle Priest, you gain 2 life.
Creature — Human (1/1)
: You gain 1 life. Activate only during your turn, before attackers are declared.
Creature — Zubera Spirit (1/2)
When Silent-Chant Zubera dies, you gain 2 life for each Zubera that died this turn.
Enchantment Creature — Satyr Druid (2/2)
Whenever a land card is put into your graveyard from anywhere, you gain 1 life.
: Mill a card.
Creature — Kor Cleric // Land (1/3)
When Skyclave Cleric enters the battlefield, you gain 2 life.
Skyclave Basilica
Skyclave Basilica enters the battlefield tapped.
: Add .
Creature — Human Cleric (2/1)
, Exile a creature card from your graveyard: You gain 1 life.
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