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Cards similar to Vigilance (400)

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Ward of Lights

Ward of Lights

Enchantment — Aura

You may cast Ward of Lights as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.
Enchant creature
As Ward of Lights enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Ward of Lights.

4 /10
$0.19
Web

Web

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

1.5 /10
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Whip Silk

Whip Silk

Enchantment — Aura

Enchant creature
Enchanted creature has reach. (It can block creatures with flying.)
: Return Whip Silk to its owner's hand.

8 /10
$1.06
A Tale for the Ages

A Tale for the Ages

Enchantment

Enchanted creatures you control get +2/+2.

5.6 /10
$0.24
Abundant Growth

Abundant Growth

Enchantment — Aura

Enchant land
When Abundant Growth enters the battlefield, draw a card.
Enchanted land has ": Add one mana of any color."

9.2 /10
$0.24
Akki War Paint

Akki War Paint

Enchantment — Aura

Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +2/+1.

6 /10
$0.01
All That Glitters

All That Glitters

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

9.8 /10
$0.50
Always Watching

Always Watching

Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

8.3 /10
$0.71
Apathy

Apathy

Enchantment — Aura

Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of the upkeep of enchanted creature's controller, that player may discard a card at random. If the player does, untap that creature.

2.4 /10
$0.29
Aqueous Form

Aqueous Form

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

9.7 /10
$0.27
Arrest

Arrest

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.

6.8 /10
$0.12
Artificers Hex

Artificer's Hex

Enchantment — Aura

Enchant Equipment
At the beginning of your upkeep, if enchanted Equipment is attached to a creature, destroy that creature.

3.5 /10
$0.11
Aurification

Aurification

Enchantment

Whenever a creature deals damage to you, put a gold counter on it.
Each creature with a gold counter on it is a Wall in addition to its other creature types and has defender. (Those creatures can't attack.)
When Aurification leaves the battlefield, remove all gold counters from all creatures.

5.9 /10
$3.62
Awesome Presence

Awesome Presence

Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.

3.6 /10
$0.18
Backfire

Backfire

Enchantment — Aura

Enchant creature
Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.

2.2 /10
$2.53
Barbarian Class

Barbarian Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.
: Level 2
Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn.
: Level 3
Creatures you control have haste.

8.7 /10
$0.25
Battle at the Helvault

Battle at the Helvault

Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — For each player, exile up to one target non-Saga, nonland permanent that player controls until Battle at the Helvault leaves the battlefield.
III — Create Avacyn, a legendary 8/8 white Angel creature token with flying, vigilance, and indestructible.

7.5 /10
$1.08
Bequeathal

Bequeathal

Enchantment — Aura

Enchant creature
When enchanted creature dies, you draw two cards.

6.5 /10
$1.75
Betrayal

Betrayal

Enchantment — Aura

Enchant creature an opponent controls
Whenever enchanted creature becomes tapped, you draw a card.

6.1 /10
$0.27
Bind the Monster

Bind the Monster

Enchantment — Aura

Enchant creature
When Bind the Monster enters the battlefield, tap enchanted creature. It deals damage to you equal to its power.
Enchanted creature doesn't untap during its controller's untap step.

3.7 /10
$0.02
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