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Cards similar to Vigilant Martyr (400)

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Hunted Witness

Hunted Witness

Creature — Human (1/1)

When Hunted Witness dies, create a 1/1 white Soldier creature token with lifelink.

8 /10
$0.10
Icatian Infantry

Icatian Infantry

Creature — Human Soldier (1/1)

: Icatian Infantry gains first strike until end of turn.
: Icatian Infantry gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

2.4 /10
$0.22
Inchblade Companion

Inchblade Companion

Artifact Creature — Equipment Insect (1/1)

Equipped creature gets +1/+1.
Whenever Inchblade Companion becomes attached to a creature, create a token that's a copy of Inchblade Companion, except it doesn't have this ability. This ability triggers only once each turn.
Reconfigure

10 /10
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Kinjallis Caller

Kinjalli's Caller

Creature — Human Cleric (0/3)

Dinosaur spells you cast cost less to cast.

8.5 /10
$0.25
Kitsune Diviner

Kitsune Diviner

Creature — Fox Cleric (0/1)

: Tap target Spirit.

1 /10
$0.12
Kjeldoran Warrior

Kjeldoran Warrior

Creature — Human Warrior (1/1)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3 /10
$0.15
Leonin Vanguard

Leonin Vanguard

Creature — Cat Soldier (1/1)

At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.

5 /10
$0.13
Loyal Sentry

Loyal Sentry

Creature — Human Soldier (1/1)

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

4 /10
$0.98
Lunarch Veteran  Luminous Phantom

Lunarch Veteran // Luminous Phantom

Creature — Human Cleric // Creature — Spirit Cleric (1/1)

Whenever another creature enters the battlefield under your control, you gain 1 life.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Luminous Phantom

Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.

8.8 /10
$0.37
Mardu Hateblade

Mardu Hateblade

Creature — Human Warrior (1/1)

: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

1.9 /10
$0.04
Mtenda Herder

Mtenda Herder

Creature — Human Scout (1/1)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.7 /10
$0.09
Novice Knight

Novice Knight

Creature — Human Knight (2/3)

Defender (This creature can't attack.)
As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.

3.5 /10
$0.09
Order of the Stars

Order of the Stars

Creature — Human Cleric (0/1)

Defender (This creature can't attack.)
As Order of the Stars enters the battlefield, choose a color.
Order of the Stars has protection from the chosen color.

2.4 /10
$0.19
Perimeter Captain

Perimeter Captain

Creature — Human Soldier (0/4)

Defender
Whenever a creature you control with defender blocks, you may gain 2 life.

8.1 /10
$1.50
Planar Guide

Planar Guide

Creature — Human Cleric (1/1)

, Exile Planar Guide: Exile all creatures. At the beginning of the next end step, return those cards to the battlefield under their owners' control.

4.4 /10
$1.11
Plated Sliver

Plated Sliver

Creature — Sliver (1/1)

All Sliver creatures get +0/+1.

5.4 /10
$0.58
Rangers Hawk

Ranger's Hawk

Creature — Bird (1/1)

Flying
, , Tap another untapped creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

5.5 /10
$0.04
Recruitment Officer

Recruitment Officer

Creature — Human Soldier (2/1)

: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

6.7 /10
$0.09
Sea Gate Banneret

Sea Gate Banneret

Creature — Kor Warrior (1/2)

: Creatures you control get +1/+1 until end of turn.

2.1 /10
$0.02
Serra Ascendant

Serra Ascendant

Creature — Human Monk (1/1)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

9.7 /10
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