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Cards similar to Vigilant Sentry (400)

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Rhox Veteran

Rhox Veteran

Creature — Rhino Soldier (2/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever Rhox Veteran attacks, tap target creature an opponent controls.

3.8 /10
$0.04
Riftmarked Knight

Riftmarked Knight

Creature — Human Rebel Knight (2/2)

Protection from black; flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Suspend 3—
When the last time counter is removed from Riftmarked Knight while it's exiled, create a 2/2 black Knight creature token with flanking, protection from white, and haste.

3.7 /10
$0.26
Seasoned Dungeoneer

Seasoned Dungeoneer

Creature — Human Warrior (3/4)

When Seasoned Dungeoneer enters the battlefield, you take the initiative.
Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

8.8 /10
$3.07
Sidar Jabari

Sidar Jabari

Legendary Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Whenever Sidar Jabari attacks, tap target creature defending player controls.

2 /10
$1.15
Sierra Nukas Biggest Fan

Sierra, Nuka's Biggest Fan

Legendary Creature — Human Citizen (3/4)

The Nuka-Cola Challenge — Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.
Whenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.

4.6 /10
$0.17
Stern Marshal

Stern Marshal

Creature — Human Soldier (2/2)

: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.

0.1 /10
$0.69
Sword Dancer

Sword Dancer

Creature — Human Rebel (1/2)

: Target attacking creature gets -1/-0 until end of turn.

1.1 /10
$0.15
Teferis Honor Guard

Teferi's Honor Guard

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

0.8 /10
$0.17
Zhalfirin Crusader

Zhalfirin Crusader

Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to any target instead.

1.2 /10
$0.81
Aethershield Artificer

Aethershield Artificer

Creature — Dwarf Artificer (3/3)

At the beginning of combat on your turn, target artifact creature you control gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

5.3 /10
$0.16
Affa Guard Hound

Affa Guard Hound

Creature — Dog (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

3.2 /10
$0.10
Arborea Pegasus

Arborea Pegasus

Creature — Pegasus (2/3)

Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.

2.8 /10
$0.02
Auriok Bladewarden

Auriok Bladewarden

Creature — Human Soldier (1/1)

: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

2.3 /10
$0.18
Beacon Hawk

Beacon Hawk

Creature — Bird (1/1)

Flying
Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.
: Beacon Hawk gets +0/+1 until end of turn.

3.7 /10
$0.15
Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.5 /10
$0.04
Bishop of Binding

Bishop of Binding

Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.
Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

5 /10
$0.25
Cavalry Drillmaster

Cavalry Drillmaster

Creature — Human Knight (2/1)

When Cavalry Drillmaster enters the battlefield, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

1.7 /10
$0.03
Combat Professor

Combat Professor

Creature — Bird Cleric (2/3)

Flying
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains vigilance until end of turn.

3 /10
$0.05
Consuls Shieldguard

Consul's Shieldguard

Creature — Dwarf Soldier (3/4)

When Consul's Shieldguard enters the battlefield, you get (two energy counters).
Whenever Consul's Shieldguard attacks, you may pay . If you do, another target attacking creature gains indestructible until end of turn.

2.7 /10
$0.06
DAvenant Healer

D'Avenant Healer

Creature — Human Cleric Archer (1/2)

: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.

4.3 /10
$0.13
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