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Cards similar to Vile Deacon (400)

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Dreamspoiler Witches

Dreamspoiler Witches

Creature — Faerie Wizard (2/2)

Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.

3.4 /10
$0.24
Drifting Shade

Drifting Shade

Creature — Shade (1/1)

Flying
: Drifting Shade gets +1/+1 until end of turn.

1.6 /10
$0.03
Drudge Sentinel

Drudge Sentinel

Creature — Skeleton Warrior (2/1)

: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

1.6 /10
$0.03
Dungeon Shade

Dungeon Shade

Creature — Shade Spirit (1/1)

Flying
: Dungeon Shade gets +1/+1 until end of turn.

2.1 /10
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Dusk Urchins

Dusk Urchins

Creature — Ouphe (4/3)

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.
When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

6.3 /10
$2.53
Electrostatic Pummeler

Electrostatic Pummeler

Artifact Creature — Construct (1/1)

When Electrostatic Pummeler enters the battlefield, you get (three energy counters).
Pay : Electrostatic Pummeler gets +X/+X until end of turn, where X is its power.

5.6 /10
$0.28
Elusive Tormentor  Insidious Mist

Elusive Tormentor // Insidious Mist

Creature — Vampire Wizard // Creature — Elemental (4/4)

, Discard a card: Transform Elusive Tormentor.

Insidious Mist

Hexproof, indestructible
Insidious Mist can't block and can't be blocked.
Whenever Insidious Mist attacks and isn't blocked, you may pay . If you do, transform it.

5.2 /10
$0.20
Elvish Dreadlord

Elvish Dreadlord

Creature — Zombie Elf (3/3)

Deathtouch
When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

7.4 /10
$0.11
Faerie Bladecrafter

Faerie Bladecrafter

Creature — Faerie Rogue (2/2)

Flying
Whenever one or more Faeries you control deal combat damage to a player, put a +1/+1 counter on Faerie Bladecrafter.
When Faerie Bladecrafter dies, each opponent loses X life and you gain X life, where X is its power.

7.6 /10
$0.21
Fallen Angel

Fallen Angel

Creature — Angel (3/3)

Flying
Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

4.2 /10
$0.30
Fendeep Summoner

Fendeep Summoner

Creature — Treefolk Shaman (3/5)

: Up to two target Swamps each become 3/5 Treefolk Warrior creatures in addition to their other types until end of turn.

3.5 /10
$0.50
Fetid Horror

Fetid Horror

Creature — Shade Horror (1/2)

: Fetid Horror gets +1/+1 until end of turn.

1 /10
$0.09
Firescreamer

Firescreamer

Creature — Kavu (2/2)

: Firescreamer gets +1/+0 until end of turn.

0.5 /10
$0.07
FleshEater Imp

Flesh-Eater Imp

Creature — Phyrexian Imp (2/2)

Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sacrifice a creature: Flesh-Eater Imp gets +1/+1 until end of turn.

7.3 /10
$0.30
Fleshgrafter

Fleshgrafter

Creature — Human Warrior (2/2)

Discard an artifact card: Fleshgrafter gets +2/+2 until end of turn.

0.2 /10
$0.13
Frozen Shade

Frozen Shade

Creature — Shade (0/1)

: Frozen Shade gets +1/+1 until end of turn.

1.9 /10
~$24
Gateway Shade

Gateway Shade

Creature — Shade (1/1)

: Gateway Shade gets +1/+1 until end of turn.
Tap an untapped Gate you control: Gateway Shade gets +2/+2 until end of turn.

4.5 /10
$0.08
General Tazri

General Tazri

Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle.
: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

5.8 /10
$0.43
Ghostly Changeling

Ghostly Changeling

Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)
: Ghostly Changeling gets +1/+1 until end of turn.

5.5 /10
$0.17
Ghosts of the Damned

Ghosts of the Damned

Creature — Spirit (0/2)

: Target creature gets -1/-0 until end of turn.

0.5 /10
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