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Cards similar to Vile Deacon (400)

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Raffines Silencer

Raffine's Silencer

Creature — Human Assassin (1/1)

When Raffine's Silencer enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
When Raffine's Silencer dies, target creature an opponent controls gets -X/-X until end of turn, where X is Raffine's Silencer's power.

4.9 /10
$0.06
Ravenous Skirge

Ravenous Skirge

Creature — Phyrexian Imp (1/1)

Flying
Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.

0.5 /10
$0.18
Septic Rats

Septic Rats

Creature — Phyrexian Rat (2/2)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.

7.6 /10
$0.60
Soulblade Corrupter

Soulblade Corrupter

Creature — Human Warrior (3/3)

Partner with Soulblade Renewer (When this creature enters the battlefield, target player may put Soulblade Renewer into their hand from their library, then shuffle.)
Deathtouch
Whenever a creature with a +1/+1 counter on it attacks one of your opponents, that creature gains deathtouch until end of turn.

2.4 /10
$0.10
Stinkdrinker Bandit

Stinkdrinker Bandit

Creature — Goblin Rogue (2/1)

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until end of turn.

7.4 /10
$0.09
Stromgald Spy

Stromgald Spy

Creature — Human Rogue (2/4)

Whenever Stromgald Spy attacks and isn't blocked, you may have defending player play with their hand revealed for as long as Stromgald Spy remains on the battlefield. If you do, Stromgald Spy assigns no combat damage this turn.

0.9 /10
$0.19
Zhang He Wei General

Zhang He, Wei General

Legendary Creature — Human Soldier (4/2)

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Whenever Zhang He, Wei General attacks, each other creature you control gets +1/+0 until end of turn.

1.9 /10
~$84
Briarblade Adept

Briarblade Adept

Creature — Elf Assassin (3/4)

Whenever Briarblade Adept attacks, target creature an opponent controls gets -1/-1 until end of turn.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

4 /10
$0.05
Diseased Vermin

Diseased Vermin

Creature — Rat (1/1)

Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it.
At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it.

3.8 /10
$0.30
Insatiable Hemophage

Insatiable Hemophage

Creature — Nightmare (3/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

7.8 /10
$0.06
Lilianas Standard Bearer

Liliana's Standard Bearer

Creature — Zombie Knight (3/1)

Flash
When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.

8.8 /10
$0.14
Masterful Ninja

Masterful Ninja

Creature — Troll Ninja (1/1)

Haste
Reveal Masterful Ninja from your hand: Masterful Ninja is on the battlefield and in your hand until end of turn.
: Masterful Ninja gets +1/+1 until end of turn.

10 /10
$0.15
Mogiss Marauder

Mogis's Marauder

Creature — Human Berserker (2/2)

When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each in the mana costs of permanents you control counts toward your devotion to black.)

5.8 /10
$0.08
Murk Dwellers

Murk Dwellers

Creature — Zombie (2/2)

Whenever Murk Dwellers attacks and isn't blocked, it gets +2/+0 until end of combat.

0.1 /10
$0.09
Ogre Marauder

Ogre Marauder

Creature — Ogre Warrior (3/1)

Whenever Ogre Marauder attacks, it gains "Ogre Marauder can't be blocked" until end of turn unless defending player sacrifices a creature.

2.4 /10
$0.28
Putrid Cyclops

Putrid Cyclops

Creature — Zombie Cyclops (3/3)

When Putrid Cyclops enters the battlefield, scry 1, then reveal the top card of your library. Putrid Cyclops gets -X/-X until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

0 /10
$0.03
Radha Coalition Warlord

Radha, Coalition Warlord

Legendary Creature — Elf Warrior (3/3)

Domain — Whenever Radha, Coalition Warlord becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control.

5 /10
$0.03
Servant of Nefarox

Servant of Nefarox

Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

3.2 /10
$0.07
Sickle Dancer

Sickle Dancer

Creature — Human Warrior (3/2)

Whenever Sickle Dancer attacks, if your team controls another Warrior, Sickle Dancer gets +1/+1 until end of turn.

0.5 /10
$0.06
Thieving Sprite

Thieving Sprite

Creature — Faerie Rogue (1/1)

Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from their hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

4.4 /10
$0.20
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