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Cards similar to Village Bell-Ringer (400)

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Rhox Meditant

Rhox Meditant

Creature — Rhino Monk (2/4)

When Rhox Meditant enters the battlefield, if you control a green permanent, draw a card.

1.2 /10
$0.07
Rosie Cotton of South Lane

Rosie Cotton of South Lane

Legendary Creature — Halfling Peasant (1/1)

When Rosie Cotton of South Lane enters the battlefield, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Whenever you create a token, put a +1/+1 counter on target creature you control other than Rosie.

9.3 /10
$0.13
Sanguine Glorifier

Sanguine Glorifier

Creature — Vampire Cleric (3/3)

When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.3 /10
$0.04
Seedpod Caretaker

Seedpod Caretaker

Creature — Phyrexian Cleric (2/2)

When Seedpod Caretaker enters the battlefield, choose one —
• Put a +1/+1 counter on target artifact or creature you control.
• Transform target Incubator token you control.

3.9 /10
$0.23
Selfless Squire

Selfless Squire

Creature — Human Soldier (1/1)

Flash
When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire.

9 /10
$0.21
Serene Sleuth

Serene Sleuth

Creature — Human Detective (2/2)

When Serene Sleuth enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of combat on your turn, investigate for each goaded creature you control. Then each creature you control is no longer goaded.

3.9 /10
$0.11
SevenTail Mentor

Seven-Tail Mentor

Creature — Fox Samurai (2/3)

When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.

5.8 /10
$0.02
Sigrid GodFavored

Sigrid, God-Favored

Legendary Creature — Human Warrior (2/2)

Flash
First strike, protection from God creatures
When Sigrid, God-Favored enters the battlefield, exile up to one target attacking or blocking creature until Sigrid leaves the battlefield.

6.7 /10
$0.17
Springjack Shepherd

Springjack Shepherd

Creature — Kithkin Wizard (1/2)

Chroma — When Springjack Shepherd enters the battlefield, create a 0/1 white Goat creature token for each white mana symbol in the mana costs of permanents you control.

5 /10
$0.25
Stockpiling Celebrant

Stockpiling Celebrant

Creature — Dwarf Knight (3/2)

When Stockpiling Celebrant enters the battlefield, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

3.2 /10
$0.02
Strutting Turkey

Strutting Turkey

Host Creature — Bird (2/2)

When this creature enters the battlefield,
exile target creature card with mana value 2 or less from your graveyard. If it has augment, combine it with a host you control. Otherwise, put it onto the battlefield.

10 /10
$0.12
Sunspire Gatekeepers

Sunspire Gatekeepers

Creature — Human Soldier (2/4)

When Sunspire Gatekeepers enters the battlefield, if you control two or more Gates, create a 2/2 white Knight creature token with vigilance.

2.6 /10
$0.02
Tazeem Raptor

Tazeem Raptor

Creature — Bird (2/2)

Flying
When Tazeem Raptor enters the battlefield, you may return a land you control to its owner's hand.

1.3 /10
$0.03
Teyos Lightshield

Teyo's Lightshield

Creature — Illusion (0/3)

When Teyo's Lightshield enters the battlefield, put a +1/+1 counter on target creature you control.

1.6 /10
$0.04
Thalias Lieutenant

Thalia's Lieutenant

Creature — Human Soldier (1/1)

When Thalia's Lieutenant enters the battlefield, put a +1/+1 counter on each other Human you control.
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Thalia's Lieutenant.

9 /10
$1.33
Vizier of Deferment

Vizier of Deferment

Creature — Human Cleric (2/2)

Flash
When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

3.3 /10
$0.05
Wingmantle Chaplain

Wingmantle Chaplain

Creature — Human Cleric (0/3)

Defender
When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.

7.4 /10
$0.09
Affa Guard Hound

Affa Guard Hound

Creature — Dog (2/2)

Flash (You may cast this spell any time you could cast an instant.)
When Affa Guard Hound enters the battlefield, target creature gets +0/+3 until end of turn.

3.2 /10
$0.10
Aven Interrupter

Aven Interrupter

Creature — Bird Rogue (2/2)

Flash
Flying
When Aven Interrupter enters the battlefield, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)
Spells your opponents cast from graveyards or from exile cost more to cast.

5.2 /10
$5.68
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.8 /10
$0.14
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