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Cards similar to Vinelasher Kudzu (400)

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Biogenic Ooze

Biogenic Ooze

Creature — Ooze (2/2)

When Biogenic Ooze enters the battlefield, create a 2/2 green Ooze creature token.
At the beginning of your end step, put a +1/+1 counter on each Ooze you control.
: Create a 2/2 green Ooze creature token.

7.7 /10
$4.10
Blight Mamba

Blight Mamba

Creature — Phyrexian Snake (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Regenerate Blight Mamba.

8.5 /10
$0.18
Branchblight Stalker

Branchblight Stalker

Creature — Phyrexian Elf Scout (3/1)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

5.8 /10
$0.05
Capricopian

Capricopian

Creature — Goat Hydra (0/0)

Capricopian enters the battlefield with X +1/+1 counters on it.
: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)

7.9 /10
$0.52
Cenote Scout

Cenote Scout

Creature — Merfolk Scout (1/1)

When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

6 /10
$0.11
Chronicler of Worship

Chronicler of Worship

Creature — Human Monk (1/1)

When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs less to cast." Then shuffle.
: Add one mana of any color.

10 /10
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Civic Gardener

Civic Gardener

Creature — Human Citizen (2/2)

Whenever Civic Gardener attacks, untap target creature or land.

4.6 /10
$0.05
Conclave SledgeCaptain

Conclave Sledge-Captain

Creature — Elephant Soldier (4/4)

Backup 1, backup 1, backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn. Each backup ability triggers separately.)
Trample
Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it.

7.9 /10
$0.72
Contortionist Troupe

Contortionist Troupe

Creature — Human (0/0)

Contortionist Troupe enters the battlefield with X +1/+1 counters on it.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

5.6 /10
$0.05
Dawntreader Elk

Dawntreader Elk

Creature — Elk (2/2)

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

8.2 /10
$0.10
Deathmist Raptor

Deathmist Raptor

Creature — Dinosaur Beast (3/3)

Deathtouch
Whenever a permanent you control is turned face up, you may return Deathmist Raptor from your graveyard to the battlefield face up or face down.
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

7.7 /10
$0.33
Deranged Outcast

Deranged Outcast

Creature — Human Rogue (2/1)

, Sacrifice a Human: Put two +1/+1 counters on target creature.

2.6 /10
$0.13
Devoted Druid

Devoted Druid

Creature — Elf Druid (0/2)

: Add .
Put a -1/-1 counter on Devoted Druid: Untap Devoted Druid.

9.6 /10
$0.47
Drowsing Tyrannodon

Drowsing Tyrannodon

Creature — Dinosaur (3/3)

Defender (This creature can't attack.)
As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

3.8 /10
$0.03
Drudge Beetle

Drudge Beetle

Creature — Insect (2/2)

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

2.6 /10
$0.05
Druid Class

Druid Class

Enchantment — Class

(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land enters the battlefield under your control, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.

9.6 /10
$1.32
Dryad Sophisticate

Dryad Sophisticate

Creature — Dryad (2/1)

Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.)

4.5 /10
$0.25
Elvish Clancaller

Elvish Clancaller

Creature — Elf Druid (1/1)

Other Elves you control get +1/+1.
, : Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.

6.5 /10
$0.58
Elvish Farmer

Elvish Farmer

Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.

5.6 /10
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Elvish Visionary

Elvish Visionary

Creature — Elf Shaman (1/1)

When Elvish Visionary enters the battlefield, draw a card.

9.5 /10
$0.28
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