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Cards similar to Vinelasher Kudzu (400)

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Orochi MergeKeeper

Orochi Merge-Keeper

Creature — Snake Druid (1/1)

: Add .
As long as Orochi Merge-Keeper is modified, it has ": Add ." (Equipment, Auras you control, and counters are modifications.)

7.5 /10
$0.05
Orochi Ranger

Orochi Ranger

Creature — Snake Warrior Ranger (2/1)

Whenever Orochi Ranger deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

2.3 /10
$0.10
Pathfinding Axejaw

Pathfinding Axejaw

Creature — Dinosaur (4/3)

When Pathfinding Axejaw enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.8 /10
$0.03
Plant Elemental

Plant Elemental

Creature — Plant Elemental (3/4)

When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.

0.3 /10
$0.19
Pridemalkin

Pridemalkin

Creature — Cat (2/1)

When Pridemalkin enters the battlefield, put a +1/+1 counter on target creature you control.
Each creature you control with a +1/+1 counter on it has trample. (They can deal excess combat damage to the player or planeswalker they're attacking.)

8.7 /10
$0.13
Priest of Titania

Priest of Titania

Creature — Elf Druid (1/1)

: Add for each Elf on the battlefield.

9.7 /10
$8.79
Primal Druid

Primal Druid

Creature — Human Druid (0/3)

When Primal Druid dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

6.5 /10
$0.05
Primeval Protector

Primeval Protector

Creature — Avatar (10/10)

This spell costs less to cast for each creature your opponents control.
When Primeval Protector enters the battlefield, put a +1/+1 counter on each other creature you control.

7.9 /10
$0.38
Quirion Explorer

Quirion Explorer

Creature — Elf Druid Scout (1/1)

: Add one mana of any color that a land an opponent controls could produce.

4.8 /10
$0.22
Raffines Informant

Raffine's Informant

Creature — Human Wizard (2/1)

When Raffine's Informant enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

5.1 /10
$0.05
Resilient Khenra

Resilient Khenra

Creature — Jackal Wizard (2/2)

When Resilient Khenra enters the battlefield, you may have target creature get +X/+X until end of turn, where X is Resilient Khenra's power.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Jackal Wizard with no mana cost. Eternalize only as a sorcery.)

1.7 /10
$0.12
Ridgescale Tusker

Ridgescale Tusker

Creature — Pangolin Beast (5/5)

When Ridgescale Tusker enters the battlefield, put a +1/+1 counter on each other creature you control.

4.7 /10
$0.14
Riftsweeper

Riftsweeper

Creature — Elf Shaman (2/2)

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

7.5 /10
$0.83
Rishkar Peema Renegade

Rishkar, Peema Renegade

Legendary Creature — Elf Druid (2/2)

When Rishkar, Peema Renegade enters the battlefield, put a +1/+1 counter on each of up to two target creatures.
Each creature you control with a counter on it has ": Add ."

9.7 /10
$0.64
River Boa

River Boa

Creature — Snake (2/1)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.

4.7 /10
$0.22
River Herald Guide

River Herald Guide

Creature — Merfolk Scout (3/1)

Vigilance
When River Herald Guide enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.3 /10
$0.02
River Herald Scout

River Herald Scout

Creature — Merfolk Scout (1/2)

When River Herald Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

4.7 /10
$0.04
Rural Recruit

Rural Recruit

Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

2.8 /10
$0.02
SakuraTribe Elder

Sakura-Tribe Elder

Creature — Snake Shaman (1/1)

Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

10 /10
$1.09
Sandstorm Salvager

Sandstorm Salvager

Creature — Human Artificer (1/1)

When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token.
, : Put a +1/+1 counter on each creature token you control. They gain trample until end of turn.

2.6 /10
$2.20
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