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Cards similar to Vivid Marsh (400)

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Seachrome Coast

Seachrome Coast

Land

Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.2 /10
$7.16
Secret Passage

Secret Passage

Land

Secret Passage enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.7 /10
$0.16
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.
: Add or .
: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

8.7 /10
$0.36
Shattered Sanctum

Shattered Sanctum

Land

Shattered Sanctum enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
~$15
Shipwreck Marsh

Shipwreck Marsh

Land

Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$4.92
Skyline Cascade

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.
When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.
: Add .

6.9 /10
$0.08
Smoldering Marsh

Smoldering Marsh

Land — Swamp Mountain

(: Add or .)
Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.65
Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

8.9 /10
$9.86
Stirring Wildwood

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.
: Add or .
: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

8.2 /10
$0.47
Stone Quarry

Stone Quarry

Land

Stone Quarry enters the battlefield tapped.
: Add or .

8.4 /10
$0.08
Stormcarved Coast

Stormcarved Coast

Land

Stormcarved Coast enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$4.45
Study

Study

Land

Study enters the battlefield tapped.
: Add or .
, : Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

3.6 /10
$0.18
Submerged Boneyard

Submerged Boneyard

Land

Submerged Boneyard enters the battlefield tapped.
: Add or .

8.5 /10
$0.11
Sundown Pass

Sundown Pass

Land

Sundown Pass enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
~$10
Sunken Hollow

Sunken Hollow

Land — Island Swamp

(: Add or .)
Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.28
Temple of Epiphany

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
: Add or .

9.9 /10
$0.19
The Black Gate

The Black Gate

Legendary Land — Gate

As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
: Add .
, : Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

9.4 /10
~$10
Treetop Village

Treetop Village

Land

Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)

8.3 /10
$1.57
Untaidake the Cloud Keeper

Untaidake, the Cloud Keeper

Legendary Land

Untaidake, the Cloud Keeper enters the battlefield tapped.
, Pay 2 life: Add . Spend this mana only to cast legendary spells.

7.5 /10
$4.56
Valakut the Molten Pinnacle

Valakut, the Molten Pinnacle

Land

Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
: Add .

9.5 /10
~$26
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