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Cards similar to Voice of the Woods (400)

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Hollowhenge Overlord

Hollowhenge Overlord

Creature — Wolf (4/4)

Flash
At the beginning of your upkeep, for each creature you control that's a Wolf or a Werewolf, create a 2/2 green Wolf creature token.

8.4 /10
~$13
Iridescent Hornbeetle

Iridescent Hornbeetle

Creature — Insect (3/4)

At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.

8.1 /10
$0.14
Jungle Patrol

Jungle Patrol

Creature — Human Soldier (3/2)

, : Create a 0/1 green Wall creature token with defender named Wood.
Sacrifice a token named Wood: Add .

0.7 /10
$1.19
Kessig Cagebreakers

Kessig Cagebreakers

Creature — Human Rogue (3/4)

Whenever Kessig Cagebreakers attacks, create a 2/2 green Wolf creature token that's tapped and attacking for each creature card in your graveyard.

8.1 /10
$0.30
Mycoloth

Mycoloth

Creature — Fungus (4/4)

Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
At the beginning of your upkeep, create a 1/1 green Saproling creature token for each +1/+1 counter on Mycoloth.

9.4 /10
$4.04
Nightpack Ambusher

Nightpack Ambusher

Creature — Wolf (4/4)

Flash
Other Wolves and Werewolves you control get +1/+1.
At the beginning of your end step, if you didn't cast a spell this turn, create a 2/2 green Wolf creature token.

8.3 /10
$0.53
Phyrexian Swarmlord

Phyrexian Swarmlord

Creature — Phyrexian Insect Horror (4/4)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, create a 1/1 green Phyrexian Insect creature token with infect for each poison counter your opponents have.

9 /10
$0.93
Professor of Zoomancy

Professor of Zoomancy

Creature — Bear Druid (4/3)

When Professor of Zoomancy enters the battlefield, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."

6.3 /10
$0.03
Rural Recruit

Rural Recruit

Creature — Human Peasant (1/1)

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
When Rural Recruit enters the battlefield, create a 3/1 green Boar creature token.

2.8 /10
$0.02
Seed Guardian

Seed Guardian

Creature — Elemental (3/4)

Reach
When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard.

2.9 /10
$0.07
Spike Breeder

Spike Breeder

Creature — Spike (0/0)

Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

1.6 /10
$0.30
Sporemound

Sporemound

Creature — Fungus (3/3)

Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Saproling creature token.

9.2 /10
$0.16
Sporesower Thallid

Sporesower Thallid

Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on each Fungus you control.
Remove three spore counters from Sporesower Thallid: Create a 1/1 green Saproling creature token.

7.7 /10
$0.33
Sporoloth Ancient

Sporoloth Ancient

Creature — Fungus (4/4)

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.
Creatures you control have "Remove two spore counters from this creature: Create a 1/1 green Saproling creature token."

7.6 /10
$0.18
Squirrel Squatters

Squirrel Squatters

Creature — Squirrel (4/4)

When Squirrel Squatters enters the battlefield, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)
Whenever Squirrel Squatters attacks, create a 1/1 green Squirrel creature token that's tapped and attacking for each Attraction you've visited this turn.

5.3 /10
$0.11
Tendershoot Dryad

Tendershoot Dryad

Creature — Dryad (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of each upkeep, create a 1/1 green Saproling creature token.
Saprolings you control get +2/+2 as long as you have the city's blessing.

9.5 /10
~$17
Turntimber Ranger

Turntimber Ranger

Creature — Elf Scout Ranger Ally (2/2)

Whenever Turntimber Ranger or another Ally enters the battlefield under your control, you may create a 2/2 green Wolf creature token. If you do, put a +1/+1 counter on Turntimber Ranger.

5.8 /10
$0.46
Wolfbriar Elemental

Wolfbriar Elemental

Creature — Elemental (4/4)

Multikicker (You may pay an additional any number of times as you cast this spell.)
When Wolfbriar Elemental enters the battlefield, create a 2/2 green Wolf creature token for each time it was kicked.

7.8 /10
$0.33
Wolverine Riders

Wolverine Riders

Creature — Elf Warrior (4/4)

At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.
Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness.

9.2 /10
$5.67
Workshop Warchief

Workshop Warchief

Creature — Rhino Warrior (5/3)

Trample
When Workshop Warchief enters the battlefield, you gain 3 life.
When Workshop Warchief dies, create a 4/4 green Rhino Warrior creature token.
Blitz (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)

6.1 /10
$0.11
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