Land
Havenwood Battleground enters the battlefield tapped.
: Add .
, Sacrifice Havenwood Battleground: Add .
Land
Hollow Trees enters the battlefield tapped.
You may choose not to untap Hollow Trees during your untap step.
At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.
, Remove any number of storage counters from Hollow Trees: Add for each storage counter removed this way.
Land
Jungle Basin enters the battlefield tapped.
When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.
: Add .
Land
If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.
: Add .
: Until end of turn, Lair of the Hydra becomes an X/X green Hydra creature. It's still a land. X can't be 0.
Legendary Land
: Add .
, : Target legendary creature gets +1/+1 until end of turn.
Land
Oran-Rief, the Vastwood enters the battlefield tapped.
: Add .
: Put a +1/+1 counter on each green creature that entered the battlefield this turn.
Land
Rushwood Grove enters the battlefield tapped.
: Put a storage counter on Rushwood Grove.
, Remove any number of storage counters from Rushwood Grove: Add for each storage counter removed this way.
Land — Sphere
The Hunter Maze enters the battlefield tapped.
: Add .
, , Sacrifice The Hunter Maze: Draw a card.
Land
Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Land
Turntimber Grove enters the battlefield tapped.
When Turntimber Grove enters the battlefield, target creature gets +1/+1 until end of turn.
: Add .
Land — Desert
Desert of the Indomitable enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Land — Forest Gate
Gate to Manorborn enters the battlefield tapped.
, : Seek a nonland card. Activate only once.
: Add .
Land — Gate
Manor Gate enters the battlefield tapped.
As Manor Gate enters the battlefield, choose a color other than green.
: Add or one mana of the chosen color.
Land — Forest
(: Add .)
Sapseep Forest enters the battlefield tapped.
, : You gain 1 life. Activate only if you control two or more green permanents.
Land
Slippery Karst enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
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