Legendary Creature — Phyrexian Praetor (4/4)
Haste
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
At the beginning of each opponent's upkeep, the next time they would draw a card this turn, instead they exile the top card of their library. They may play it this turn.
Creature — Human Werewolf // Creature — Werewolf (4/3)
Haste
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Village Reavers
Wolves and Werewolves you control have haste.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Human Werewolf // Creature — Werewolf (4/4)
Menace, haste
Whenever Volatile Arsonist attacks, it deals 1 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Dire-Strain Anarchist
Menace, haste
Whenever Dire-Strain Anarchist attacks, it deals 2 damage to each of up to one target creature, up to one target player, and/or up to one target planeswalker.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Creature — Human Warrior (2/2)
Haste
When Vulshok Battlemaster enters the battlefield, attach all Equipment on the battlefield to it. (Control of the Equipment doesn't change.)
Creature — Giant Warrior (5/3)
Haste
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Legendary Creature — Dinosaur Turtle (8/8)
Trample, haste
Cycling
When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.)
Creature — Human Warrior (3/3)
Haste
When Zealous Conscripts enters the battlefield, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Legendary Creature — Viashino Shaman (3/4)
, : Search your library for a Dragon permanent card, put that card onto the battlefield, then shuffle. That Dragon gains haste until end of turn. Exile it at the beginning of the next end step.
Creature — Bird (2/2)
Flying
, Sacrifice a Goblin creature: Airdrop Condor deals damage equal to the sacrificed creature's power to any target.
Creature — Dragon (4/4)
Flying
Landfall — Whenever a land enters the battlefield under your control, Akoum Hellkite deals 1 damage to any target. If that land is a Mountain, Akoum Hellkite deals 2 damage instead.
Creature — Elder Dragon (6/5)
Flying
Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Creature — Dragon (6/6)
Flying
: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate only if Ancient Hellkite is attacking.
Creature — Phoenix (5/3)
Flying
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.
Creature — Dragon (4/4)
Flying
Whenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Creature — Dragon (6/6)
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
Creature — Demon (5/5)
Flying
Whenever Balor attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact.
• Balor deals damage to target opponent equal to the number of cards in their hand.
Creature — Goblin (0/0)
Flying
Battle Squadron's power and toughness are each equal to the number of creatures you control.
Creature — Demon (6/6)
Flying, trample
Whenever Bloodthirster deals combat damage to a player, untap it. After this combat phase, there is an additional combat phase.
Bloodthirster can't attack a player it has already attacked this turn.
Creature — Phoenix (3/3)
Flying
When Bogardan Phoenix dies, exile it if it had a death counter on it. Otherwise, return it to the battlefield under your control and put a death counter on it.
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