Instant
Target creature gains double strike until end of turn.
Cycling (, Discard this card: Draw a card.)
Instant
Attacking creatures get +1/+0 and gain first strike until end of turn.
Instant
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
Instant
Change the target of target activated ability with a single target. (Mana abilities can't be targeted.)
Draw a card.
Instant
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Instant
Target attacking creature gets +3/+3 and gains trample until end of turn.
Instant
Target creature gets +X/+0 until end of turn, where X is its power.
Instant
Search your library for a Dragon creature card, reveal it, put it into your hand, then shuffle.
Instant
Target player reveals their hand. For each blue instant card revealed this way, that player discards that card unless they pay 4 life.
Instant
Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Instant
When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Instant
Target creature gets +2/+0 and gains first strike until end of turn.
Create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Instant
Counter target spell and Suffocating Blast deals 3 damage to target creature.
Instant
Target creature gets +3/+0 and gains first strike until end of turn.
Instant
Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.
Instant
Untap target creature with power less than the number of cards in your graveyard and gain control of it until end of turn. That creature gains haste until end of turn.
Instant
Target creature gains double strike until end of turn.
Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.