Creature — Phyrexian Zombie Knight (2/2)
First strike, protection from red and from white
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Phyrexian Horror (3/3)
Flying, trample
At the beginning of your upkeep, exile the top card of your library and balance it on your body.
When a balanced card falls or touches another balanced card, sacrifice Phyrexian Librarian.
Creature — Phyrexian Zombie (3/3)
Kicker—Pay 3 life. (You may pay 3 life in addition to any other costs as you cast this spell.)
If Phyrexian Scuta was kicked, it enters the battlefield with two +1/+1 counters on it.
Creature — Phyrexian Horror (4/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, you get a poison counter.
Creature — Human Pirate (1/4)
Whenever another creature you control dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Beast (6/5)
At the beginning of your end step, sacrifice each other creature you control.
Discard two cards, Sacrifice Plague Reaver: Choose target opponent. Return Plague Reaver to the battlefield under that player's control at the beginning of their next upkeep.
Creature — Phyrexian Insect Horror (1/1)
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creature — Bird Spirit (1/1)
Flying
Whenever a creature dies, you may roll a six-sided die. If you roll a 1, sacrifice Poultrygeist. Otherwise, put a +1/+1 counter on Poultrygeist.
Creature — Human Cleric (1/2)
, Sacrifice two other creatures: Any number of target players each lose 2 life and sacrifice a creature. You add and draw a card.
Creature — Zombie Goblin (2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Human Minion (2/1)
, : Target opponent reveals their hand and discards a creature card at random. Activate only during your turn.
Creature — Human Wizard (3/2)
First strike
: Reveal your hand and discard a card of target opponent's choice. Then that player reveals their hand and discards a card of your choice. Activate only as a sorcery.
Creature — Halfling Citizen (2/2)
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.
When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.
Creature — Zombie (2/2)
Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay . If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
Creature — Cephalid Rogue (3/1)
Menace (This creature can't be blocked except by two or more creatures.)
When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Legendary Creature — Human Wizard (4/2)
Menace
: Spells you cast this turn that are black and/or red cost less to cast, where X is the amount of life you lost this turn. Activate only as a sorcery.
Creature — Orc Pirate (3/2)
, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Sacrifice three Treasures: Draw a card.
Creature — Boar Monger (3/3)
: Target player discards a card. Any player may activate this ability but only as a sorcery.
Creature — Drake (1/1)
Flying
Whenever another creature dies, you may put a +1/+1 counter on Scavenger Drake.
Creature — Phyrexian Rat (2/2)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever Septic Rats attacks, if defending player is poisoned, it gets +1/+1 until end of turn.
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