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Cards similar to Voracious Wurm (400)

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Plant Elemental

Plant Elemental

Creature — Plant Elemental (3/4)

When Plant Elemental enters the battlefield, sacrifice it unless you sacrifice a Forest.

0.3 /10
$0.19
Quirion Elves

Quirion Elves

Creature — Elf Druid (1/1)

As Quirion Elves enters the battlefield, choose a color.
: Add .
: Add one mana of the chosen color.

7.8 /10
$0.18
Quirion Sentinel

Quirion Sentinel

Creature — Elf Druid (2/1)

When Quirion Sentinel enters the battlefield, add one mana of any color.

1.5 /10
$0.14
Redtooth Vanguard

Redtooth Vanguard

Creature — Elf Warrior (3/1)

Trample
Whenever an enchantment enters the battlefield under your control, you may pay . If you do, return Redtooth Vanguard from your graveyard to your hand.

2.7 /10
$0.02
Riftsweeper

Riftsweeper

Creature — Elf Shaman (2/2)

When Riftsweeper enters the battlefield, choose target face-up exiled card. Its owner shuffles it into their library.

7.5 /10
$0.89
Sarinth Steelseeker

Sarinth Steelseeker

Creature — Human Artificer Scout (1/2)

Whenever an artifact enters the battlefield under your control, look at the top card of your library. If it's a land card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.

8.5 /10
$0.19
Satyr Grovedancer

Satyr Grovedancer

Creature — Satyr Shaman (1/1)

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

4 /10
$0.05
Satyr Wayfinder

Satyr Wayfinder

Creature — Satyr (1/1)

When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.

9.4 /10
$0.09
Setessan Skirmisher

Setessan Skirmisher

Creature — Human Warrior (2/1)

Constellation — Whenever an enchantment enters the battlefield under your control, Setessan Skirmisher gets +1/+1 until end of turn.

2 /10
$0.02
Silhana Wayfinder

Silhana Wayfinder

Creature — Elf Scout (2/1)

When Silhana Wayfinder enters the battlefield, look at the top four cards of your library. You may reveal a creature or land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.

4 /10
$0.02
Skyshroud Lookout

Skyshroud Lookout

Creature — Elf Archer (1/1)

Reach
When Skyshroud Lookout enters the battlefield, seek an Elf card.

10 /10
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Skyshroud War Beast

Skyshroud War Beast

Creature — Beast (0/0)

Trample
As Skyshroud War Beast enters the battlefield, choose an opponent.
Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

1.9 /10
$0.36
Snapping Gnarlid

Snapping Gnarlid

Creature — Beast (2/2)

Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn.

2.2 /10
$0.02
Strangleroot Geist

Strangleroot Geist

Creature — Spirit (2/1)

Haste
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

6.2 /10
$0.33
Streetwise Negotiator

Streetwise Negotiator

Creature — Cat Citizen (0/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature assigns combat damage equal to its toughness rather than its power.

3.2 /10
$0.01
Sylvan Ranger

Sylvan Ranger

Creature — Elf Scout Ranger (1/1)

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7.5 /10
$0.08
Tangled Florahedron  Tangled Vale

Tangled Florahedron // Tangled Vale

Creature — Elemental // Land (1/1)

: Add .

Tangled Vale

Tangled Vale enters the battlefield tapped.
: Add .

9.1 /10
$0.22
Tempting Wurm

Tempting Wurm

Creature — Wurm (5/5)

When Tempting Wurm enters the battlefield, each opponent may put any number of artifact, creature, enchantment, and/or land cards from their hand onto the battlefield.

6.7 /10
$1.51
Timberland Guide

Timberland Guide

Creature — Human Scout (1/1)

When Timberland Guide enters the battlefield, put a +1/+1 counter on target creature.

4.3 /10
$0.04
Tower Winder

Tower Winder

Creature — Snake (1/1)

Reach, deathtouch
When Tower Winder enters the battlefield, search your library and/or graveyard for a card named Command Tower, reveal it, and put it into your hand. If you search your library this way, shuffle.

4.9 /10
$2.97
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