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Cards similar to Vorosh, the Hunter (400)

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Commander Mustard

Commander Mustard

Legendary Creature — Human Soldier (5/5)

Vigilance
Other Soldiers you control have vigilance, trample, and haste.
: Until end of turn, Soldiers you control gain "Whenever this creature attacks, it deals 1 damage to defending player."

5.1 /10
$1.01
Djeru and Hazoret

Djeru and Hazoret

Legendary Creature — Human God (5/4)

As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.
Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.

8.2 /10
$0.26
Duke Ulder Ravengard

Duke Ulder Ravengard

Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8.3 /10
$0.07
Firesong and Sunspeaker

Firesong and Sunspeaker

Legendary Creature — Minotaur Cleric (4/6)

Red instant and sorcery spells you control have lifelink.
Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.

7 /10
$0.19
Foundry Champion

Foundry Champion

Creature — Elemental Soldier (4/4)

When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control.
: Foundry Champion gets +1/+0 until end of turn.
: Foundry Champion gets +0/+1 until end of turn.

3.6 /10
$0.10
Gisela Blade of Goldnight

Gisela, Blade of Goldnight

Legendary Creature — Angel (5/5)

Flying, first strike
If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.
If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.

9.6 /10
$3.08
Riders of Rohan

Riders of Rohan

Creature — Human Knight (4/4)

When Riders of Rohan enters the battlefield, create two 2/2 red Human Knight creature tokens with trample and haste.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

7.6 /10
$0.79
Swathcutter Giant

Swathcutter Giant

Creature — Giant Soldier (5/5)

Vigilance
Whenever Swathcutter Giant attacks, it deals 1 damage to each creature defending player controls.

4 /10
$0.10
Swooping Pteranodon

Swooping Pteranodon

Creature — Dinosaur (3/3)

Flying, haste
Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.

5.8 /10
$2.91
Battle Mammoth

Battle Mammoth

Creature — Elephant (6/5)

Trample
Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.2 /10
$0.36
Carnage Wurm

Carnage Wurm

Creature — Wurm (6/6)

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters the battlefield with three +1/+1 counters on it.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

5.3 /10
$0.14
Chained Throatseeker

Chained Throatseeker

Creature — Phyrexian Horror (5/5)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Chained Throatseeker can't attack unless defending player is poisoned.

4.1 /10
$0.16
Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$5.35
Cyclone Sire

Cyclone Sire

Creature — Elemental (3/4)

Flying
When Cyclone Sire dies, you may put three +1/+1 counters on target land you control. If you do, that land becomes a 0/0 Elemental creature with haste that's still a land.

1.6 /10
$0.05
Defiler of Vigor

Defiler of Vigor

Creature — Phyrexian Wurm (6/6)

Trample
As an additional cost to cast green permanent spells, you may pay 2 life. Those spells cost less to cast if you paid life this way. This effect reduces only the amount of green mana you pay.
Whenever you cast a green permanent spell, put a +1/+1 counter on each creature you control.

9.7 /10
$2.21
Desolation Angel

Desolation Angel

Creature — Angel (5/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

3.1 /10
$1.17
Djinn of Fools Fall

Djinn of Fool's Fall

Creature — Djinn (4/3)

Flying
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

0.8 /10
$0.03
Eternal Skylord

Eternal Skylord

Creature — Zombie Wizard (3/3)

When Eternal Skylord enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have flying.

8.6 /10
$0.10
Force of Nature

Force of Nature

Creature — Elemental (8/8)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of your upkeep, Force of Nature deals 8 damage to you unless you pay .

1.6 /10
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Gargantuan Gorilla

Gargantuan Gorilla

Creature — Ape (7/7)

At the beginning of your upkeep, you may sacrifice a Forest. If you sacrifice a snow Forest this way, Gargantuan Gorilla gains trample until end of turn. If you don't sacrifice a Forest, sacrifice Gargantuan Gorilla and it deals 7 damage to you.
: Gargantuan Gorilla deals damage equal to its power to another target creature. That creature deals damage equal to its power to Gargantuan Gorilla.

2.5 /10
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