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Cards similar to Vortex Elemental (400)

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Void Stalker

Void Stalker

Creature — Elemental (2/1)

, : Put Void Stalker and target creature on top of their owners' libraries, then those players shuffle their libraries.

2.6 /10
$0.18
Gomazoa

Gomazoa

Creature — Jellyfish (0/3)

Defender, flying
: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle.

4 /10
$0.10
Zulaport Duelist

Zulaport Duelist

Creature — Human Rogue (1/1)

Flash
When Zulaport Duelist enters the battlefield, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

4 /10
$0.03
Agent of Raffine

Agent of Raffine

Creature — Human Rogue (1/2)

, : Choose target opponent. Conjure a duplicate of the top card of their library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell." Then they exile the top card of their library face down.

10 /10
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Overwhelmed Apprentice

Overwhelmed Apprentice

Creature — Human Wizard (1/2)

When Overwhelmed Apprentice enters the battlefield, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

7.2 /10
$0.13
ThousandFaced Shadow

Thousand-Faced Shadow

Creature — Human Ninja (1/1)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Flying
When Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.

9.3 /10
$3.22
Balduvian Shaman

Balduvian Shaman

Creature — Human Cleric Shaman (1/1)

: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep ." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

0.5 /10
$0.08
Dakra Mystic

Dakra Mystic

Creature — Merfolk Wizard (1/1)

, : Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.

6.9 /10
$0.27
K9 Mark I

K-9, Mark I

Legendary Artifact Creature — Robot Dog (1/1)

Negative — As long as K-9, Mark I is untapped, other legendary creatures you control have ward .
Affirmative — , : Target legendary creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)

7.6 /10
$1.83
Nephalia Smuggler

Nephalia Smuggler

Creature — Human Rogue (1/1)

, : Exile another target creature you control, then return that card to the battlefield under your control.

6.3 /10
$0.11
Rishadan Dockhand

Rishadan Dockhand

Creature — Merfolk (1/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
, : Tap target land.

6 /10
$0.53
Snaremaster Sprite

Snaremaster Sprite

Creature — Faerie Wizard (1/1)

Flying
When Snaremaster Sprite enters the battlefield, you may pay . When you do, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

5.2 /10
$0.04
Sphinxs Herald

Sphinx's Herald

Artifact Creature — Vedalken Wizard (1/1)

, , Sacrifice a white creature, a blue creature, and a black creature: Search your library for a card named Sphinx Sovereign, put it onto the battlefield, then shuffle.

1.4 /10
$0.11
Artificers Assistant

Artificer's Assistant

Creature — Bird (1/1)

Flying
Whenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

8.2 /10
$0.09
Bamboozling Beeble

Bamboozling Beeble

Creature — Beeble (1/1)

Protection from Robots
, : The next time target player would roll one or more dice this turn, instead they roll that many dice plus one and you choose one of those rolls to ignore.

6 /10
$0.05
Benthic Biomancer

Benthic Biomancer

Creature — Merfolk Wizard Mutant (1/1)

: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.

8 /10
$0.13
Brinebarrow Intruder

Brinebarrow Intruder

Creature — Human Rogue (1/2)

Flash
When Brinebarrow Intruder enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

3 /10
$0.08
Caller of Gales

Caller of Gales

Creature — Merfolk Wizard (1/1)

, : Target creature gains flying until end of turn.

3.3 /10
$0.08
Ceta Disciple

Ceta Disciple

Creature — Merfolk Wizard (1/1)

, : Target creature gets +2/+0 until end of turn.
, : Add one mana of any color.

0.4 /10
$0.11
Cogwork Wrestler

Cogwork Wrestler

Artifact Creature — Gnome (1/2)

Flash
When Cogwork Wrestler enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

2.9 /10
$0.02
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