Sorcery
Until end of turn, whenever a player taps a Swamp for mana, that player adds an additional .
Sorcery
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Sorcery
Target opponent loses 3 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Burn from Within deals X damage to any target. If a creature is dealt damage this way, it loses indestructible until end of turn. If that creature would die this turn, exile it instead.
Sorcery
Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
Sorcery
Each player draws three cards, then discards three cards at random.
Sorcery
Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)
Sorcery
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Exile target nonland permanent. Its controller creates a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Sorcery
Choose a number between 0 and 13. Each player sacrifices that many creatures.
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Sorcery
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Sorcery
Return target black creature card from your graveyard to your hand.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
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