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Cards similar to Walk the Aeons (400)

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Karns Temporal Sundering

Karn's Temporal Sundering

Legendary Sorcery

(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Target player takes an extra turn after this one. Return up to one target nonland permanent to its owner's hand. Exile Karn's Temporal Sundering.

9.2 /10
$1.79
Time Warp

Time Warp

Sorcery

Target player takes an extra turn after this one.

9.5 /10
~$13
Beacon of Tomorrows

Beacon of Tomorrows

Sorcery

Target player takes an extra turn after this one. Shuffle Beacon of Tomorrows into its owner's library.

8.5 /10
$3.63
Part the Waterveil

Part the Waterveil

Sorcery

Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6— (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

8 /10
$1.77
Phone a Friend

Phone a Friend

Sorcery

Call someone and ask them to choose one. If they don't answer, an opponent choses one. (Don't explain anything else. You choose targets.)
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.

0.4 /10
$0.17
Alrunds Epiphany

Alrund's Epiphany

Sorcery

Create two 1/1 blue Bird creature tokens with flying. Take an extra turn after this one. Exile Alrund's Epiphany.
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

8.9 /10
$3.32
Capture of Jingzhou

Capture of Jingzhou

Sorcery

Take an extra turn after this one.

7.9 /10
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Temporal Manipulation

Temporal Manipulation

Sorcery

Take an extra turn after this one.

8.9 /10
~$37
Temporal Mastery

Temporal Mastery

Sorcery

Take an extra turn after this one. Exile Temporal Mastery.
Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

9.3 /10
$6.05
Acquire

Acquire

Sorcery

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.

7.5 /10
$3.04
Blatant Thievery

Blatant Thievery

Sorcery

For each opponent, gain control of target permanent that player controls.

8.8 /10
$5.60
Bribery

Bribery

Sorcery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

8.9 /10
--
Covenant of Minds

Covenant of Minds

Sorcery

Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards.

4 /10
$0.19
Cruel Fate

Cruel Fate

Sorcery

Look at the top five cards of target opponent's library. Put one of those cards into that player's graveyard and the rest on top of their library in any order.

0.6 /10
$0.81
Knowledge Exploitation

Knowledge Exploitation

Tribal Sorcery — Rogue

Prowl (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Rogue.)
Search target opponent's library for an instant or sorcery card. You may cast that card without paying its mana cost. Then that player shuffles.

7.1 /10
$5.42
Modify Memory

Modify Memory

Sorcery

Exchange control of two target creatures controlled by different players. If you control neither creature, draw three cards.

7.4 /10
$0.08
Read the Tides

Read the Tides

Sorcery

Choose one —
• Draw three cards.
• Return up to two target creatures to their owners' hands.

3.4 /10
$0.02
Replication Technique

Replication Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Create a token that's a copy of target permanent you control.

8.5 /10
$0.49
Reverse Engineer

Reverse Engineer

Sorcery

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Draw three cards.

8 /10
$0.03
Roiling Waters

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

1.7 /10
$0.01
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