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Cards similar to Wall of Omens (400)

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Oreskos Explorer

Oreskos Explorer

Creature — Cat Scout (2/2)

When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.

8.6 /10
$0.14
Perimeter Enforcer

Perimeter Enforcer

Creature — Human Detective (1/1)

Flying, lifelink
Whenever another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, Perimeter Enforcer gets +1/+1 until end of turn.

1.5 /10
$0.01
Phalanx Vanguard

Phalanx Vanguard

Creature — Human Soldier (2/2)

Vigilance
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.

2.7 /10
$0.01
Phantom Nomad

Phantom Nomad

Creature — Spirit Nomad (0/0)

Phantom Nomad enters the battlefield with two +1/+1 counters on it.
If damage would be dealt to Phantom Nomad, prevent that damage. Remove a +1/+1 counter from Phantom Nomad.

1.8 /10
$0.16
Phyrexian Missionary

Phyrexian Missionary

Creature — Phyrexian Human Cleric (2/3)

Kicker (You may pay an additional as you cast this spell.)
Lifelink
When Phyrexian Missionary enters the battlefield, if it was kicked, return target creature card from your graveyard to your hand.

6 /10
$0.05
Prison Barricade

Prison Barricade

Creature — Wall (1/3)

Defender (This creature can't attack.)
Kicker (You may pay an additional as you cast this spell.)
If Prison Barricade was kicked, it enters the battlefield with a +1/+1 counter on it and with "Prison Barricade can attack as though it didn't have defender."

0.8 /10
$0.15
Rescuer Chwinga

Rescuer Chwinga

Creature — Elemental Spirit (2/2)

Flash
Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.

6.4 /10
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Resolute Reinforcements

Resolute Reinforcements

Creature — Human Soldier (1/1)

Flash
When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.

7.6 /10
$0.33
Samwise the Stouthearted

Samwise the Stouthearted

Legendary Creature — Halfling Peasant (2/1)

Flash
When Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

8.4 /10
$0.07
Sanctifier enVec

Sanctifier en-Vec

Creature — Human Cleric (2/2)

Protection from black and from red
When Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.
If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

6.6 /10
$0.26
Sand Scout

Sand Scout

Creature — Human Scout (2/2)

When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.

4.8 /10
$0.41
Savannah Sage

Savannah Sage

Creature — Cat Cleric (2/2)

When Savannah Sage enters the battlefield, you gain 2 life.

1.8 /10
$0.09
Scholar of New Horizons

Scholar of New Horizons

Creature — Human Scout (1/1)

Scholar of New Horizons enters the battlefield with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.

8.5 /10
$2.02
Securitron Squadron

Securitron Squadron

Artifact Creature — Robot (2/2)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Vigilance
Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on it.

6.5 /10
$0.56
Shinewend

Shinewend

Creature — Elemental (0/0)

Flying
Shinewend enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Shinewend: Destroy target enchantment.

4.3 /10
$0.20
Shire Shirriff

Shire Shirriff

Creature — Halfling Soldier (2/2)

Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

6.9 /10
$0.02
Sigardian Evangel

Sigardian Evangel

Creature — Human Cleric (3/1)

When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step.
When Sigardian Evangel enters the battlefield, tap target permanent you don't control.

10 /10
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Skyclave Cleric  Skyclave Basilica

Skyclave Cleric // Skyclave Basilica

Creature — Kor Cleric // Land (1/3)

When Skyclave Cleric enters the battlefield, you gain 2 life.

Skyclave Basilica

Skyclave Basilica enters the battlefield tapped.
: Add .

6.8 /10
$0.05
Squadron Hawk

Squadron Hawk

Creature — Bird (1/1)

Flying
When Squadron Hawk enters the battlefield, you may search your library for up to three cards named Squadron Hawk, reveal them, put them into your hand, then shuffle.

0.6 /10
$0.20
Stoneforge Mystic

Stoneforge Mystic

Creature — Kor Artificer (1/2)

When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
, : You may put an Equipment card from your hand onto the battlefield.

9.5 /10
~$18
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