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Cards similar to Wall of Swords (400)

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Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.4 /10
$0.04
Belfry Spirit

Belfry Spirit

Creature — Spirit (1/1)

Flying
Haunt (When this creature dies, exile it haunting target creature.)
When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying.

3.3 /10
$0.13
Blessed Spirits

Blessed Spirits

Creature — Spirit (2/2)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on Blessed Spirits.

4.3 /10
$0.05
Blinding Angel

Blinding Angel

Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

6.1 /10
$5.66
BoonBringer Valkyrie

Boon-Bringer Valkyrie

Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)
Flying, first strike, lifelink

7.5 /10
$0.33
Boreal Griffin

Boreal Griffin

Snow Creature — Griffin (3/2)

Flying
: Boreal Griffin gains first strike until end of turn. ( can be paid with one mana from a snow source.)

2.2 /10
$0.09
Boreas Charger

Boreas Charger

Creature — Pegasus (2/1)

Flying
When Boreas Charger leaves the battlefield, choose an opponent who controls more lands than you. Search your library for a number of Plains cards equal to the difference, reveal those cards, put one of them onto the battlefield tapped and the rest into your hand, then shuffle.

7.5 /10
$0.17
Burrenton Bombardier

Burrenton Bombardier

Creature — Kithkin Soldier (2/2)

Flying
Reinforce 2— (, Discard this card: Put two +1/+1 counters on target creature.)

1.6 /10
$0.10
Bygone Bishop

Bygone Bishop

Creature — Spirit Cleric (2/3)

Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

8.6 /10
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Carrier Pigeons

Carrier Pigeons

Creature — Bird (1/1)

Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

1.3 /10
$0.16
Castle Raptors

Castle Raptors

Creature — Bird Soldier (3/3)

Flying
As long as Castle Raptors is untapped, it gets +0/+2.

0.6 /10
$0.01
Celestial Ancient

Celestial Ancient

Creature — Elemental (3/3)

Flying
Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

7.2 /10
$0.55
Celestial Archon

Celestial Archon

Enchantment Creature — Archon (4/4)

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.

6.3 /10
$0.12
Celestial Crusader

Celestial Crusader

Creature — Spirit (2/2)

Flash
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Flying
Other white creatures get +1/+1.

5.9 /10
$0.06
Celestial Enforcer

Celestial Enforcer

Creature — Human Cleric (2/3)

, : Tap target creature. Activate only if you control a creature with flying.

1.2 /10
$0.02
Celestial Gatekeeper

Celestial Gatekeeper

Creature — Bird Cleric (2/2)

Flying
When Celestial Gatekeeper dies, exile it, then return up to two target Bird and/or Cleric permanent cards from your graveyard to the battlefield.

5.5 /10
$0.92
Celestial Kirin

Celestial Kirin

Legendary Creature — Kirin Spirit (3/3)

Flying
Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value.

3.9 /10
$0.69
Celestine the Living Saint

Celestine, the Living Saint

Legendary Creature — Human Warrior (3/4)

Flying, lifelink
Healing Tears — At the beginning of your end step, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.

9 /10
$3.92
Champions of Tyr

Champions of Tyr

Creature — Angel Knight (4/3)

Flying
Double team
When Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."

10 /10
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Chapel Geist

Chapel Geist

Creature — Spirit (2/3)

Flying

0.7 /10
$0.02
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