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Cards similar to Wand of Ith (400)

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Sands of Time

Sands of Time

Artifact

Each player skips their untap step.
At the beginning of each player's upkeep, that player simultaneously untaps each tapped artifact, creature, and land they control and taps each untapped artifact, creature, and land they control.

3.7 /10
$2.71
Sceptre of Eternal Glory

Sceptre of Eternal Glory

Legendary Artifact

: Add one mana of any color.
: Add three mana of any one color. Activate only if you control three or more lands with the same name.

9.3 /10
$6.67
Scrapyard Recombiner

Scrapyard Recombiner

Artifact Creature — Construct (0/0)

Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.

8.2 /10
$0.60
Scroll of Fate

Scroll of Fate

Artifact

: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

8.2 /10
$0.10
Sentinel Tower

Sentinel Tower

Artifact

Whenever an instant or sorcery spell is cast during your turn, Sentinel Tower deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

7.9 /10
$2.99
Shrine of Limitless Power

Shrine of Limitless Power

Artifact

At the beginning of your upkeep or whenever you cast a black spell, put a charge counter on Shrine of Limitless Power.
, , Sacrifice Shrine of Limitless Power: Target player discards a card for each charge counter on Shrine of Limitless Power.

2 /10
$0.10
Simian Simulacrum

Simian Simulacrum

Artifact Creature — Ape (2/1)

When Simian Simulacrum enters the battlefield, put two +1/+1 counters on target creature you control.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.2 /10
$0.14
Skeleton Shard

Skeleton Shard

Artifact

, or , : Return target artifact creature card from your graveyard to your hand.

6.2 /10
$0.37
Skull of Orm

Skull of Orm

Artifact

, : Return target enchantment card from your graveyard to your hand.

4.7 /10
$2.71
Skullcage

Skullcage

Artifact

At the beginning of each opponent's upkeep, Skullcage deals 2 damage to that player unless they have exactly three or exactly four cards in hand.

4.8 /10
$0.29
Soul Foundry

Soul Foundry

Artifact

Imprint — When Soul Foundry enters the battlefield, you may exile a creature card from your hand.
, : Create a token that's a copy of the exiled card. X is the mana value of that card.

7 /10
$0.28
Spinal Parasite

Spinal Parasite

Artifact Creature — Insect (-1/-1)

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)
Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

1.8 /10
$0.12
Steel Dromedary

Steel Dromedary

Artifact Creature — Camel (2/2)

Steel Dromedary enters the battlefield tapped with two +1/+1 counters on it.
Steel Dromedary doesn't untap during your untap step if it has a +1/+1 counter on it.
At the beginning of combat on your turn, you may move a +1/+1 counter from Steel Dromedary onto target creature.

3.5 /10
$0.07
Sunforger

Sunforger

Artifact — Equipment

Equipped creature gets +4/+0.
, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip

9.5 /10
$1.04
Swiftgear Drake

Swiftgear Drake

Artifact Creature — Drake (2/4)

Flying, haste
When Swiftgear Drake enters the battlefield, put up to one target card from a graveyard on the bottom of its owner's library.

3.4 /10
$0.03
Sword of Feast and Famine

Sword of Feast and Famine

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip

9.8 /10
~$34
Sword of Fire and Ice

Sword of Fire and Ice

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card.
Equip

9.5 /10
~$42
Sword of Sinew and Steel

Sword of Sinew and Steel

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from red.
Whenever equipped creature deals combat damage to a player, destroy up to one target planeswalker and up to one target artifact.
Equip

9 /10
~$10
Sword of Wealth and Power

Sword of Wealth and Power

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip

6.6 /10
~$30
Tangle Wire

Tangle Wire

Artifact

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

8.3 /10
~$13
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