Creature — Human Wizard (1/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever Shadowmage Infiltrator deals combat damage to a player, you may draw a card.
Legendary Creature — Human Spy (2/3)
Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text.
: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)
Creature — Merfolk Rogue Warrior (2/1)
Whenever you cast a blue spell, Gravelgill Duo gets +1/+1 until end of turn.
Whenever you cast a black spell, Gravelgill Duo gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Creature — Spirit Avatar (4/4)
Ghastlord of Fugue can't be blocked.
Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals his or her hand. You choose a card from it. That player exiles that card.
Creature — Serpent (2/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
Creature — Human Rogue (2/2)
Deathcult Rogue can't be blocked except by Rogues.
Creature — Djinn (5/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
At the beginning of your upkeep, you lose 2 life.
Creature — Zombie Soldier (2/2)
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Legendary Creature — Human Wizard (2/3)
Whenever you cast a blue spell, exile the top card of target library.
Whenever you cast a black spell, exile the top card of target library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
Creature — Spirit (3/4)
Creatures your opponents control get -1/-0.
Creature — Spirit (1/2)
As Haunting Apparition enters the battlefield, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
Legendary Enchantment Creature — God (4/7)
As long as your devotion to blue and black is less than seven, Phenax isn't a creature.
Creatures you control have ": Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."
Creature — Faerie Knight (2/3)
Other blue creatures you control get +1/+1.
Other black creatures you control get +1/+1.
Creature — Zombie Wizard (4/4)
: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Creature — Specter (2/3)
Whenever Nightveil Specter deals combat damage to a player, that player exiles the top card of his or her library.
You may play cards exiled with Nightveil Specter.
Creature — Horror (0/0)
Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.
Whenever you cast a spell, each opponent reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.
Creature — Human Pirate (3/3)
Deadeye Plunderers gets +1/+1 for each artifact you control.
: Create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."
Legendary Creature — Zombie Wizard (3/3)
If damage would be dealt to Dralnu, Lich Lord, sacrifice that many permanents instead.
: Target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Creature — Vampire (4/4)
At the beginning of your upkeep, you lose 1 life.
Creature — Demon Illusion (4/3)
When you cast a spell, sacrifice Illusory Demon.
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