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Cards similar to Wandering Stream (400)

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Spore Burst

Spore Burst

Sorcery

Domain — Create a 1/1 green Saproling creature token for each basic land type among lands you control.

2.3 /10
$0.15
Herd Migration

Herd Migration

Sorcery

Domain — Create a 3/3 green Beast creature token for each basic land type among lands you control.
, Discard Herd Migration: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. You gain 3 life.

4.5 /10
$0.23
Joyous Respite

Joyous Respite

Sorcery — Arcane

You gain 1 life for each land you control.

2.9 /10
$0.19
Toil to Renown

Toil to Renown

Sorcery

You gain 1 life for each tapped artifact, creature, and land you control.

1.5 /10
$0.11
Blex Vexing Pest  Search for Blex

Blex, Vexing Pest // Search for Blex

Legendary Creature — Pest // Sorcery (3/2)

Other Pests, Bats, Insects, Snakes, and Spiders you control get +1/+1.
When Blex, Vexing Pest dies, you gain 4 life.

Search for Blex

Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way.

7.8 /10
$1.87
Harmony of Nature

Harmony of Nature

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

2.1 /10
$4.16
Marshaling the Troops

Marshaling the Troops

Sorcery

Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.

0.7 /10
~$60
Multanis Decree

Multani's Decree

Sorcery

Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.

3.1 /10
$0.23
Return from the Wilds

Return from the Wilds

Sorcery

Choose two —
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Create a 1/1 white Human creature token.
• Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")

7 /10
$0.04
Taste of Paradise

Taste of Paradise

Sorcery

As an additional cost to cast this spell, you may pay any number of times.
You gain 3 life plus an additional 3 life for each additional you paid.

0.7 /10
$0.14
Tromp the Domains

Tromp the Domains

Sorcery

Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.

3 /10
$0.05
Path to the Festival

Path to the Festival

Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6 /10
$0.01
Basic Conjuration

Basic Conjuration

Sorcery — Lesson

Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. You gain 3 life.

3.2 /10
$0.06
Bond of Flourishing

Bond of Flourishing

Sorcery

Look at the top three cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order. You gain 3 life.

4.7 /10
$0.03
Devouring Tendrils

Devouring Tendrils

Sorcery

Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. When the permanent you don't control dies this turn, you gain 2 life.

6 /10
$0.07
Emergent Sequence

Emergent Sequence

Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

7 /10
$0.08
Healing Technique

Healing Technique

Sorcery

Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.)
Return target card from your graveyard to your hand. You gain life equal to that card's mana value. Exile Healing Technique.

7 /10
$0.27
Scale the Heights

Scale the Heights

Sorcery

Put a +1/+1 counter on up to one target creature. You gain 2 life. You may play an additional land this turn.
Draw a card.

8.4 /10
$0.05
Thermokarst

Thermokarst

Sorcery

Destroy target land. If that land was a snow land, you gain 1 life.

2.2 /10
--
Time to Feed

Time to Feed

Sorcery

Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

3.8 /10
$0.01
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