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Cards similar to Wandering Stream (400)

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Open the Way

Open the Way

Sorcery

X can't be greater than the number of players in the game.
Reveal cards from the top of your library until you reveal X land cards. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.

8.6 /10
--
Pack Hunt

Pack Hunt

Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, put them into your hand, then shuffle.

2.8 /10
$0.27
Primeval Light

Primeval Light

Sorcery

Destroy all enchantments target player controls.

2.9 /10
$0.25
Pulse of the Tangle

Pulse of the Tangle

Sorcery

Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.

2.5 /10
$0.25
Rabid Bite

Rabid Bite

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control.

8 /10
--
Rangers Path

Ranger's Path

Sorcery

Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.

8.3 /10
$0.17
Ravenous Pursuit

Ravenous Pursuit

Sorcery

Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.

10 /10
--
Really Epic Punch

Really Epic Punch

Sorcery

Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.

10 /10
$0.10
Reclaiming Vines

Reclaiming Vines

Sorcery

Destroy target artifact, enchantment, or land.

4.2 /10
$0.03
Recross the Paths

Recross the Paths

Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

5.3 /10
$0.30
Riding the Dilu Horse

Riding the Dilu Horse

Sorcery

Target creature gets +2/+2 and gains horsemanship. (It can't be blocked except by creatures with horsemanship. This effect lasts indefinitely.)

2.8 /10
--
Rolling Spoil

Rolling Spoil

Sorcery

Destroy target land. If was spent to cast this spell, all creatures get -1/-1 until end of turn.

1.1 /10
$0.14
Roots of Wisdom

Roots of Wisdom

Sorcery

Mill three cards, then return a land card or Elf card from your graveyard to your hand. If you can't, draw a card. (To mill a card, put the top card of your library into your graveyard.)

6.3 /10
$0.03
Ruthless Predation

Ruthless Predation

Sorcery

Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)

4.9 /10
$0.02
Savage Stomp

Savage Stomp

Sorcery

This spell costs less to cast if it targets a Dinosaur you control.
Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)

8 /10
$0.14
Shadowbeast Sighting

Shadowbeast Sighting

Sorcery

Create a 4/4 green Beast creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

2.5 /10
$0.01
Skyreaping

Skyreaping

Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

2.7 /10
$0.15
Skyshroud Claim

Skyshroud Claim

Sorcery

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.

9.9 /10
$3.70
Slime Against Humanity

Slime Against Humanity

Sorcery

Create a 0/0 green Ooze creature token with trample. Put X +1/+1 counters on it, where X is two plus the total number of cards you own in exile and in your graveyard that are Oozes or are named Slime Against Humanity.
A deck can have any number of cards named Slime Against Humanity.

6.9 /10
$2.16
Sosukes Summons

Sosuke's Summons

Sorcery

Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.

5.1 /10
$0.38
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