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Cards similar to Ward Sliver (400)

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Archangel Avacyn  Avacyn the Purifier

Archangel Avacyn // Avacyn, the Purifier

Legendary Creature — Angel // Legendary Creature — Angel (4/4)

Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

Avacyn, the Purifier

Flying
When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.

7.7 /10
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Archon of Absolution

Archon of Absolution

Creature — Archon (3/2)

Flying
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.

8 /10
$0.18
Archon of Coronation

Archon of Coronation

Creature — Archon (5/5)

Flying
When Archon of Coronation enters the battlefield, you become the monarch.
As long as you're the monarch, damage doesn't cause you to lose life. (When a creature deals combat damage to you, its controller still becomes the monarch.)

8.4 /10
$0.19
Archon of Redemption

Archon of Redemption

Creature — Archon (3/4)

Flying
Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.

5.5 /10
$0.21
Archway Angel

Archway Angel

Creature — Angel (3/4)

Flying
When Archway Angel enters the battlefield, you gain 2 life for each Gate you control.

4.2 /10
$0.08
Armored Skyhunter

Armored Skyhunter

Creature — Cat Knight (3/3)

Flying
Whenever Armored Skyhunter attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.

9.3 /10
$1.84
Arsenal Thresher

Arsenal Thresher

Artifact Creature — Construct (2/2)

As Arsenal Thresher enters the battlefield, you may reveal any number of other artifact cards from your hand. Arsenal Thresher enters the battlefield with a +1/+1 counter on it for each card revealed this way.

0.8 /10
$0.13
Auratouched Mage

Auratouched Mage

Creature — Human Wizard (3/3)

When Auratouched Mage enters the battlefield, search your library for an Aura card that could enchant it. If Auratouched Mage is still on the battlefield, put that Aura card onto the battlefield attached to it. Otherwise, reveal the Aura card and put it into your hand. Then shuffle.

4.8 /10
$0.28
Aurelias Vindicator

Aurelia's Vindicator

Creature — Angel (4/2)

Flying, lifelink, ward
Disguise
When Aurelia's Vindicator is turned face up, exile up to X other target creatures from the battlefield and/or creature cards from graveyards.
When Aurelia's Vindicator leaves the battlefield, return the exiled cards to their owners' hands.

4.5 /10
$0.85
Aurora Eidolon

Aurora Eidolon

Creature — Spirit (2/2)

, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn.
Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand.

1.5 /10
$0.10
Avacyn Guardian Angel

Avacyn, Guardian Angel

Legendary Creature — Angel (5/4)

Flying, vigilance
: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.
: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

5.8 /10
$0.74
Aven Battle Priest

Aven Battle Priest

Creature — Bird Cleric (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Battle Priest enters the battlefield, you gain 3 life.

1.1 /10
$0.01
Aven Cloudchaser

Aven Cloudchaser

Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Cloudchaser enters the battlefield, destroy target enchantment.

3.5 /10
$0.24
Aven Gagglemaster

Aven Gagglemaster

Creature — Bird Warrior (4/3)

Flying
When Aven Gagglemaster enters the battlefield, you gain 2 life for each creature you control with flying.

5.4 /10
$0.03
Aven of Enduring Hope

Aven of Enduring Hope

Creature — Bird Cleric (3/3)

Flying
When Aven of Enduring Hope enters the battlefield, you gain 3 life.

1.4 /10
$0.02
Azorius Justiciar

Azorius Justiciar

Creature — Human Wizard (2/2)

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

3.8 /10
$0.14
Baneslayer Angel

Baneslayer Angel

Creature — Angel (5/5)

Flying, first strike, lifelink, protection from Demons and from Dragons

8.9 /10
$7.00
Basris Acolyte

Basri's Acolyte

Creature — Cat Cleric (2/3)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Basri's Acolyte enters the battlefield, put a +1/+1 counter on each of up to two other target creatures you control.

5.7 /10
$0.06
Battleflight Eagle

Battleflight Eagle

Creature — Bird (2/2)

Flying
When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

0.6 /10
$0.02
Befriending the Moths  Imperial Moth

Befriending the Moths // Imperial Moth

Enchantment — Saga // Enchantment Creature — Insect (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Imperial Moth

Flying

5.5 /10
$0.04
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