Creature — Spirit (2/3)
Flying
Wanderlight Spirit can block only creatures with flying.
Creature — Siren Soldier (1/3)
Flying
Heroic — Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.
Creature — Djinn Wizard (3/1)
Flying
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Creature — Elemental Shaman (2/1)
Whenever a creature with flying enters the battlefield under your control, Waterkin Shaman gets +1/+1 until end of turn.
Creature — Djinn (4/4)
Flying
At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.
Creature — Merfolk Scout (2/2)
Flying
When Waterwind Scout enters the battlefield, create a Map token. (It's an artifact with ", , Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")
Creature — Elemental (2/3)
, , Sacrifice Wave Elemental: Tap up to three target creatures without flying.
Creature — Bird (2/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Welkin Tern can block only creatures with flying.
Creature — Human Horror (1/1)
Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.
Creature — Human Wizard (2/2)
Flying
Whenever you cast an instant, sorcery, or Wizard spell, you may draw a card. If you do, discard a card.
Creature — Human Soldier (2/2)
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Phyrexian Human Artificer (1/1)
When Wing Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have flying.
Creature — Human Soldier (2/3)
Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
Creature — Human Wizard (1/3)
When Wingspan Mentor enters the battlefield, put a flying counter on target non-Human creature you control.
, : Put a +1/+1 counter on each creature you control with flying.
Creature — Faerie Rogue (1/3)
Flying
Players play with the top card of their libraries revealed.
Creature — Nightmare Drake (3/4)
Flying
When Wormfang Drake enters the battlefield, sacrifice it unless you exile a creature you control other than Wormfang Drake.
When Wormfang Drake leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Creature — Siren Pirate (3/4)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Flying, vigilance
When Zephyr Singer enters the battlefield, put a flying counter on each creature that convoked it.
Creature — Bird Rogue (1/4)
Flying
When Aarakocra Sneak enters the battlefield, you take the initiative.
Creature — Human Insect // Creature — Insect Horror (3/2)
Flying
At the beginning of your upkeep, mill a card. If an instant or sorcery card was milled this way, transform Aberrant Researcher.
Perfected Form
Flying
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