Creature — Lizard (3/1)
Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player or planeswalker.
Creature — Goblin Rogue (2/3)
Other Goblins you control get +1/+1.
, : Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target.
Creature — Sliver (2/2)
Each Sliver card in each player's hand has slivercycling .
Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, put it into your hand, then shuffle.)
Creature — Minotaur Shaman (2/3)
When Hurloon Shaman dies, each player sacrifices a land.
Creature — Hellion (7/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
At the beginning of each end step, if Inferno Hellion attacked or blocked this turn, its owner shuffles it into their library.
Creature — Yeti (3/3)
: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
Creature — Human Soldier (3/3)
When Keldon Firebombers enters the battlefield, each player sacrifices all lands they control except for three.
Creature — Human Warrior (3/1)
When Kessig Malcontents enters the battlefield, it deals damage to target player or planeswalker equal to the number of Humans you control.
Creature — Ape (3/3)
Kird Chieftain gets +1/+1 as long as you control a Forest.
: Target creature gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Elemental Ox Beast (3/2)
When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
Creature — Human Wizard (3/3)
, , Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.
Creature — Vampire Warrior (1/1)
Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
Creature — Ogre (3/3)
Trample, haste
When Menacing Ogre enters the battlefield, each player secretly chooses a number. Then those numbers are revealed. Each player with the highest number loses that much life. If you are one of those players, put two +1/+1 counters on Menacing Ogre.
Creature — Dragon (4/5)
Flying
Whenever a player casts an instant or sorcery spell that targets only Mirrorwing Dragon, that player copies that spell for each other creature they control that the spell could target. Each copy targets a different one of those creatures.
Legendary Creature — God // Land (4/4)
Trample
If a red source you control would deal an amount of noncombat damage less than Ojer Axonil's power to an opponent, that source deals damage equal to Ojer Axonil's power instead.
When Ojer Axonil dies, return it to the battlefield tapped and transformed under its owner's control.
Temple of Power
(Transforms from Ojer Axonil, Deepest Might.)
: Add .
, : Transform Temple of Power. Activate only if red sources you controlled dealt 4 or more noncombat damage this turn and only as a sorcery.
Creature — Goblin Shaman (2/2)
Chroma — When Outrage Shaman enters the battlefield, it deals damage to target creature equal to the number of red mana symbols in the mana costs of permanents you control.
Creature — Human Warrior (2/3)
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature — Human Shaman (1/3)
Double strike, trample
Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.
Creature — Goblin Shaman (3/1)
Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.
Creature — Elemental Shaman (2/2)
When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control.
Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker.
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