Enchantment // Sorcery — Adventure
If you tap a basic land for mana, it produces three times as much of that mana instead.
Garenbrig Growth
Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
Sorcery
Volcanic Spray deals 1 damage to each creature without flying and each player.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Sorcery
Target player loses 4 life and you gain 4 life.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Sorcery
Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
Snow Sorcery
Choose one —
• Destroy all creatures.
• Destroy all planeswalkers.
Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of spent to cast this spell. ( is mana from a snow source.)
Sorcery
Bolt of Keranos deals 3 damage to any target. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
Any player may have Breaking Point deal 6 damage to them. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.
Sorcery
Return all artifact and enchantment cards from your graveyard to the battlefield.
Sorcery
Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way.
Sorcery
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
Instant // Sorcery
Exile up to two target cards from a single graveyard. Target player gains 2 life and draws a card.
Desist
Destroy all artifacts and enchantments.
Sorcery
For each different power among creatures on the battlefield, choose a creature with that power. Destroy each creature not chosen this way.
Instant
Exile any number of target creatures controlled by different players. For each creature exiled this way, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then puts the rest on the bottom of their library in a random order.
Sorcery
Roll three six-sided dice. For each different result, create a 1/1 white Clown Robot artifact creature token.
Sorcery
Target creature you control deals damage equal to its power to another target creature. If excess damage was dealt this way, discover X, where X is that excess damage. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature — Dragon // Sorcery — Adventure (4/4)
Flying, vigilance
Rob the Hoard
Return target artifact, enchantment, or legendary card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Target player sacrifices two creatures.
Sorcery
Search target player's library for up to seven cards and exile them. Then that player shuffles.
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