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Cards similar to Warp World (400)

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Rolling Temblor

Rolling Temblor

Sorcery

Rolling Temblor deals 2 damage to each creature without flying.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

3.7 /10
$0.05
Scent of Cinder

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to any target, where X is the number of cards revealed this way.

0.9 /10
$0.08
Seize the Spotlight

Seize the Spotlight

Sorcery

Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.

9.1 /10
$6.78
Shifting Loyalties

Shifting Loyalties

Sorcery

Exchange control of two target permanents that share a card type. (Artifact, creature, enchantment, land, and planeswalker are card types.)

3.9 /10
$0.08
Skull Storm

Skull Storm

Sorcery

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Each opponent sacrifices a creature. Each opponent who can't loses half their life, rounded up.

7 /10
$0.61
Tahngarths Glare

Tahngarth's Glare

Sorcery

Look at the top three cards of target opponent's library, then put them back in any order. That player looks at the top three cards of your library, then puts them back in any order.

1.5 /10
$0.12
Taste of Death

Taste of Death

Sorcery

Each player sacrifices three creatures. You create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.")

7.4 /10
$0.21
Tempt with Glory

Tempt with Glory

Sorcery

Tempting offer — Put a +1/+1 counter on each creature you control. Each opponent may put a +1/+1 counter on each creature they control. For each opponent who does, put a +1/+1 counter on each creature you control.

5.3 /10
$0.35
Thwart the Grave

Thwart the Grave

Sorcery

This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.

7.9 /10
$0.03
Tibalts Trickery

Tibalt's Trickery

Instant

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

9.8 /10
$7.09
Tlincalli Hunter  Retrieve Prey

Tlincalli Hunter // Retrieve Prey

Creature — Scorpion Scout // Sorcery — Adventure (7/7)

Trample
Once each turn, you may pay rather than pay the mana cost for a creature spell you cast from exile.

Retrieve Prey

Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

8.4 /10
$0.32
Treasure Hunt

Treasure Hunt

Sorcery

Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.

5.2 /10
$0.11
Triumphant Reckoning

Triumphant Reckoning

Sorcery

Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.

7.6 /10
--
Tug of War

Tug of War

Sorcery

Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.

0 /10
$0.08
Vanquish the Horde

Vanquish the Horde

Sorcery

This spell costs less to cast for each creature on the battlefield.
Destroy all creatures.

9.8 /10
$4.28
Verdant Rejuvenation

Verdant Rejuvenation

Sorcery

Seek X creature, enchantment, and/or planeswalker cards, where X is the highest mana value among creatures you control. Put those cards onto the battlefield.

10 /10
--
Violent Ultimatum

Violent Ultimatum

Sorcery

Destroy three target permanents.

5.4 /10
$0.49
Vraskas Stoneglare

Vraska's Stoneglare

Sorcery

Destroy target creature. You gain life equal to its toughness. You may search your library and/or graveyard for a card named Vraska, Regal Gorgon, reveal it, and put it into your hand. If you search your library this way, shuffle.

2.9 /10
$0.18
Wheel of Fate

Wheel of Fate

Sorcery

Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Each player discards their hand, then draws seven cards.

9.2 /10
$3.90
Wurmquake

Wurmquake

Sorcery

Corrupted — Create an X/X green Phyrexian Wurm creature token with trample and toxic 1, where X is the amount of mana spent to cast this spell. Then for each opponent with three or more poison counters, you create another one of those tokens.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

7 /10
$0.17
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