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Cards similar to Wasteland Strangler (400)

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Plaxmanta

Plaxmanta

Creature — Beast (2/2)

Flash
When Plaxmanta enters the battlefield, creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
When Plaxmanta enters the battlefield, sacrifice it unless was spent to cast it.

5.2 /10
$0.21
Prickly Pair

Prickly Pair

Creature — Plant Mercenary (2/2)

When Prickly Pair enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

2 /10
$0.02
Prosperity Tycoon

Prosperity Tycoon

Creature — Human Noble (4/2)

When Prosperity Tycoon enters the battlefield, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
, Sacrifice a token: Prosperity Tycoon gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

0.2 /10
$0.07
Pyrewild Shaman

Pyrewild Shaman

Creature — Goblin Shaman (3/1)

Bloodrush — , Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay . If you do, return Pyrewild Shaman to your hand.

4 /10
$0.06
Rattlechains

Rattlechains

Creature — Spirit (2/1)

Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.

7.7 /10
$0.12
Redcap GutterDweller

Redcap Gutter-Dweller

Creature — Goblin Warrior (3/3)

Menace
When Redcap Gutter-Dweller enters the battlefield, create two 1/1 black Rat creature tokens with "This creature can't block."
At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on Redcap Gutter-Dweller and exile the top card of your library. You may play that card this turn.

6.5 /10
$0.09
Repository Skaab

Repository Skaab

Creature — Zombie (3/3)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)
When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand.

6.1 /10
$0.05
Rubblebelt Boar

Rubblebelt Boar

Creature — Boar (3/3)

When Rubblebelt Boar enters the battlefield, target creature gets +2/+0 until end of turn.

1 /10
$0.02
Saheelis Silverwing

Saheeli's Silverwing

Artifact Creature — Drake (2/3)

Flying
When Saheeli's Silverwing enters the battlefield, look at the top card of target opponent's library.

1.8 /10
$0.03
Scalding Viper  Steam Clean

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure (2/1)

Whenever an opponent casts a spell with mana value 3 or less, Scalding Viper deals 1 damage to that player.

Steam Clean

Return target nonland permanent to its owner's hand. (Then exile this card. You may cast the creature later from exile.)

7.2 /10
$0.20
Scion Summoner

Scion Summoner

Creature — Eldrazi Drone (2/2)

Devoid (This card has no color.)
When Scion Summoner enters the battlefield, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." ( represents colorless mana.)

5 /10
$0.04
Scuttling Sentinel

Scuttling Sentinel

Creature — Crab Elf (3/2)

Flash
Vigilance
When Scuttling Sentinel enters the battlefield, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof. (It can't be the target of spells or abilities your opponents control.)

1.1 /10
$0.24
Sea Hag  Aquatic Ingress

Sea Hag // Aquatic Ingress

Creature — Hag // Instant — Adventure (3/5)

When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.

Aquatic Ingress

Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn. (Then exile this card. You may cast the creature later from exile.)

5.8 /10
$0.05
Shire Shirriff

Shire Shirriff

Creature — Halfling Soldier (2/2)

Vigilance
When Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.

6.9 /10
$0.02
Skittering Surveyor

Skittering Surveyor

Artifact Creature — Construct (1/2)

When Skittering Surveyor enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

7 /10
$0.02
Skullmane Baku

Skullmane Baku

Creature — Spirit (2/1)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Skullmane Baku.
, , Remove X ki counters from Skullmane Baku: Target creature gets -X/-X until end of turn.

2.1 /10
$0.08
SmeltWard Gatekeepers

Smelt-Ward Gatekeepers

Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

3.1 /10
$0.04
Soldier of the Grey Host

Soldier of the Grey Host

Creature — Spirit Soldier (2/2)

Flash
Flying
When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.

2.6 /10
$0.02
Soul Enervation

Soul Enervation

Enchantment

Flash
When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn.
Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

4.6 /10
$0.03
Spire Mangler

Spire Mangler

Creature — Insect (2/1)

Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

1.6 /10
$0.04
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