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Cards similar to Water Wurm (400)

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Slipstream Eel

Slipstream Eel

Creature — Fish Beast (6/6)

Slipstream Eel can't attack unless defending player controls an Island.
Cycling (, Discard this card: Draw a card.)

2 /10
$0.06
Slipstream Serpent

Slipstream Serpent

Creature — Serpent (6/6)

Slipstream Serpent can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Slipstream Serpent.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

1.4 /10
$0.20
Steam Frigate

Steam Frigate

Creature — Human Pirate (3/3)

Steam Frigate can't attack unless defending player controls an Island.

0.8 /10
$0.19
Vodalian Knights

Vodalian Knights

Creature — Merfolk Knight (2/2)

First strike
Vodalian Knights can't attack unless defending player controls an Island.
When you control no Islands, sacrifice Vodalian Knights.
: Vodalian Knights gains flying until end of turn.

0.9 /10
$0.74
Vodalian Serpent

Vodalian Serpent

Creature — Serpent (2/2)

Kicker (You may pay an additional as you cast this spell.)
Vodalian Serpent can't attack unless defending player controls an Island.
If Vodalian Serpent was kicked, it enters the battlefield with four +1/+1 counters on it.

0.8 /10
$0.12
Wonder

Wonder

Creature — Incarnation (2/2)

Flying
As long as Wonder is in your graveyard and you control an Island, creatures you control have flying.

9.6 /10
$1.04
Wu Warship

Wu Warship

Creature — Human Soldier (3/3)

Wu Warship can't attack unless defending player controls an Island.

0.3 /10
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Zhou Yu Chief Commander

Zhou Yu, Chief Commander

Legendary Creature — Human Soldier (8/8)

Zhou Yu, Chief Commander can't attack unless defending player controls an Island.

0.6 /10
~$54
Charix the Raging Isle

Charix, the Raging Isle

Legendary Creature — Leviathan Crab (0/17)

Spells your opponents cast that target Charix, the Raging Isle cost more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.

8.9 /10
$0.80
Elder Spawn

Elder Spawn

Creature — Spawn (6/6)

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.
Elder Spawn can't be blocked by red creatures.

0.5 /10
~$15
Elgaud Shieldmate

Elgaud Shieldmate

Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

3.9 /10
$0.07
Guul Draz Vampire

Guul Draz Vampire

Creature — Vampire Rogue (1/1)

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

3.7 /10
$0.22
Jokulmorder

Jokulmorder

Creature — Leviathan (12/12)

Trample
Jokulmorder enters the battlefield tapped.
When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn't untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.

2.1 /10
$0.32
Secretkeeper

Secretkeeper

Creature — Spirit (2/2)

As long as you have more cards in hand than each opponent, Secretkeeper gets +2/+2 and has flying.

0.1 /10
$0.17
Serendib Djinn

Serendib Djinn

Creature — Djinn (5/6)

Flying
At the beginning of your upkeep, sacrifice a land. If you sacrifice an Island this way, Serendib Djinn deals 3 damage to you.
When you control no lands, sacrifice Serendib Djinn.

1.4 /10
~$160
Shoreline Ranger

Shoreline Ranger

Creature — Bird Soldier Ranger (3/4)

Flying
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

3.8 /10
$0.04
Thieves Guild Enforcer

Thieves' Guild Enforcer

Creature — Human Rogue (1/1)

Flash
Whenever Thieves' Guild Enforcer or another Rogue enters the battlefield under your control, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.

8.2 /10
$0.17
Thing from the Deep

Thing from the Deep

Creature — Leviathan (9/9)

Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island.

0.9 /10
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Tidal Terror

Tidal Terror

Creature — Octopus (5/6)

Whenever Tidal Terror attacks, you may tap two other untapped creatures you control. If you do, Tidal Terror can't be blocked this turn.
Islandcycling (, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.)

5.9 /10
$0.03
Tireless Angler

Tireless Angler

Creature — Human Rogue (2/4)

Whenever an Island or Swamp enters the battlefield under your control, draft a card from Tireless Angler's spellbook.

10 /10
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