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Cards similar to Wayfaring Temple (400)

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Quick Fixer

Quick Fixer

Creature — Azra Employee (2/3)

Menace
Whenever Quick Fixer deals combat damage to a player, open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

5.9 /10
$0.12
Raven Guild Master

Raven Guild Master

Creature — Human Wizard Mutant (1/1)

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4.3 /10
$1.16
Relic Robber

Relic Robber

Creature — Goblin Rogue (2/2)

Haste
Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."

6.5 /10
$0.09
Riptide Pilferer

Riptide Pilferer

Creature — Merfolk Rogue (1/1)

Whenever Riptide Pilferer deals combat damage to a player, that player discards a card.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4 /10
$0.15
Scroll Thief

Scroll Thief

Creature — Merfolk Rogue (1/3)

Whenever Scroll Thief deals combat damage to a player, draw a card.

5.6 /10
$0.10
SeaDasher Octopus

Sea-Dasher Octopus

Creature — Octopus (2/2)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.

9.1 /10
$1.10
Shortcut Seeker

Shortcut Seeker

Creature — Human Rogue (2/5)

Whenever Shortcut Seeker deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

6 /10
$0.03
Shriekgeist

Shriekgeist

Creature — Spirit (1/1)

Flying
Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

3.1 /10
$0.05
Skyship Plunderer

Skyship Plunderer

Creature — Human Pirate (2/1)

Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.

6.3 /10
$0.03
Skyway Robber

Skyway Robber

Creature — Bird Rogue (3/3)

Flying
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Skyway Robber escapes with "Whenever Skyway Robber deals combat damage to a player, you may cast an artifact, instant, or sorcery spell from among cards exiled with Skyway Robber without paying its mana cost."

5.8 /10
$0.23
Slith Bloodletter

Slith Bloodletter

Creature — Slith (1/1)

Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.
: Regenerate Slith Bloodletter.

0.9 /10
$0.13
Slith Firewalker

Slith Firewalker

Creature — Slith (1/1)

Haste
Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

1.7 /10
$0.13
Slith Strider

Slith Strider

Creature — Slith (1/1)

Whenever Slith Strider becomes blocked, draw a card.
Whenever Slith Strider deals combat damage to a player, put a +1/+1 counter on it.

1.8 /10
$0.10
Sly Spy

Sly Spy

Creature — Human Spy (2/2)

Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.

10 /10
$0.21
Soulknife Spy

Soulknife Spy

Creature — Elf Rogue (3/2)

Whenever Soulknife Spy deals combat damage to a player, draw a card.

5.1 /10
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Stealer of Secrets

Stealer of Secrets

Creature — Human Rogue (2/2)

Whenever Stealer of Secrets deals combat damage to a player, draw a card.

4.1 /10
$0.08
Stromkirk Occultist

Stromkirk Occultist

Creature — Vampire Horror (3/2)

Trample
Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7.8 /10
$0.24
Suspicious Stowaway  Seafaring Werewolf

Suspicious Stowaway // Seafaring Werewolf

Creature — Human Rogue Werewolf // Creature — Werewolf (1/1)

Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Seafaring Werewolf

Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

6.3 /10
$0.14
Swarm Saboteur

Swarm Saboteur

Creature — Human Ninja (2/2)

Ninjutsu
Deathtouch
Whenever Swarm Saboteur deals combat damage to a player, conjure a card named Virus Beetle into your hand.

10 /10
--
Virtus the Veiled

Virtus the Veiled

Legendary Creature — Azra Assassin (1/1)

Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.)
Deathtouch
Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up.

7.6 /10
$5.45
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