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Cards similar to Wayfaring Temple (400)

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Necrogen Rotpriest

Necrogen Rotpriest

Creature — Phyrexian Zombie Cleric (1/5)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter.
: Target creature you control with toxic gains deathtouch until end of turn.

8.2 /10
$0.05
NineFingers Keene

Nine-Fingers Keene

Legendary Creature — Human Rogue (4/4)

Menace
Ward—Pay 9 life.
Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.

8.3 /10
$0.07
Samut Vizier of Naktamun

Samut, Vizier of Naktamun

Legendary Creature — Human Warrior Cleric (2/3)

First strike, vigilance, haste
Whenever a creature you control deals combat damage to a player, if that creature entered the battlefield this turn, draw a card.

7.8 /10
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Cyclonus the Saboteur  Cyclonus Cybertronian Fighter

Cyclonus, the Saboteur // Cyclonus, Cybertronian Fighter

Legendary Artifact Creature — Robot // Legendary Artifact — (2/5)

More Than Meets the Eye (You may cast this card converted for .)
Flying
Whenever Cyclonus deals combat damage to a player, it connives. Then if Cyclonus's power is 5 or greater, convert it. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

Cyclonus, Cybertronian Fighter

Living metal (As long as it's your turn, this Vehicle is also a creature.)
Flying
Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)

6 /10
$4.20
Deadeye Brawler

Deadeye Brawler

Creature — Human Pirate (2/4)

Deathtouch
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
Whenever Deadeye Brawler deals combat damage to a player, if you have the city's blessing, draw a card.

5.8 /10
$0.15
Doomsday Specter

Doomsday Specter

Creature — Specter (2/3)

Flying
When Doomsday Specter enters the battlefield, return a blue or black creature you control to its owner's hand.
Whenever Doomsday Specter deals combat damage to a player, look at that player's hand and choose a card from it. The player discards that card.

3.5 /10
$0.73
Dreadhorde Butcher

Dreadhorde Butcher

Creature — Zombie Warrior (1/1)

Haste
Whenever Dreadhorde Butcher deals combat damage to a player or planeswalker, put a +1/+1 counter on Dreadhorde Butcher.
When Dreadhorde Butcher dies, it deals damage equal to its power to any target.

7 /10
$0.29
Tempered Sliver

Tempered Sliver

Creature — Sliver (2/2)

Sliver creatures you control have "Whenever this creature deals combat damage to a player, put a +1/+1 counter on it."

6.9 /10
$0.28
Cosima God of the Voyage  The Omenkeel

Cosima, God of the Voyage // The Omenkeel

Legendary Creature — God // Legendary Artifact — Vehicle (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

The Omenkeel

Whenever a Vehicle you control deals combat damage to a player, that player exiles that many cards from the top of their library. You may play lands from among those cards for as long as they remain exiled.
Crew 1

8.7 /10
$0.34
Covert Technician

Covert Technician

Artifact Creature — Human Ninja (2/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Covert Technician deals combat damage to a player, you may put an artifact card with mana value less than or equal to that damage from your hand onto the battlefield.

6.9 /10
$0.06
Falkenrath Exterminator

Falkenrath Exterminator

Creature — Vampire Archer (1/1)

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.
: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

5.3 /10
$0.11
Graveblade Marauder

Graveblade Marauder

Creature — Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Graveblade Marauder deals combat damage to a player, that player loses life equal to the number of creature cards in your graveyard.

6.1 /10
$0.09
Ironroot Warlord

Ironroot Warlord

Creature — Treefolk Soldier (0/5)

Ironroot Warlord's power is equal to the number of creatures you control.
: Create a 1/1 white Soldier creature token.

4.5 /10
$0.08
Obsessive Collector

Obsessive Collector

Creature — Spirit (4/4)

Flying
Ward
Whenever Obsessive Collector deals combat damage to a player, seek a card with mana value equal to the number of cards in your hand.

10 /10
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Sparkshaper Visionary

Sparkshaper Visionary

Creature — Human Wizard (0/5)

At the beginning of combat on your turn, choose any number of target planeswalkers you control. Until end of turn, they become 3/3 blue Bird creatures with flying, hexproof, and "Whenever this creature deals combat damage to a player, scry 1." (They're no longer planeswalkers. Loyalty abilities can still be activated.)

5.4 /10
$0.09
Time Beetle

Time Beetle

Creature — Alien Insect (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Parallel Universe — Whenever Time Beetle deals combat damage to a player, time travel. (For each suspended card you own and each permanent you control with a time counter on it, you may add or remove a time counter.)

6.7 /10
$0.14
Grim Flayer

Grim Flayer

Creature — Human Warrior (2/2)

Trample
Whenever Grim Flayer deals combat damage to a player, surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Delirium — Grim Flayer gets +2/+2 as long as there are four or more card types among cards in your graveyard.

6 /10
$0.39
Ingenious Infiltrator

Ingenious Infiltrator

Creature — Vedalken Ninja (2/3)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever a Ninja you control deals combat damage to a player, draw a card.

9.1 /10
$0.81
Jagged Poppet

Jagged Poppet

Creature — Ogre Warrior (3/4)

Whenever Jagged Poppet is dealt damage, discard that many cards.
Hellbent — Whenever Jagged Poppet deals combat damage to a player, if you have no cards in hand, that player discards cards equal to the damage.

4.3 /10
$0.24
Neheb the Worthy

Neheb, the Worthy

Legendary Creature — Minotaur Warrior (2/2)

First strike
Other Minotaurs you control have first strike.
As long as you have one or fewer cards in hand, Minotaurs you control get +2/+0.
Whenever Neheb, the Worthy deals combat damage to a player, each player discards a card.

5.6 /10
$0.25
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