Creature — Human Nomad Horror (3/3)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Possessed Nomad gets +1/+1, is black, and has ", : Destroy target white creature."
Creature — Human Druid (1/1)
At the beginning of your upkeep, you may create a 1/1 green Squirrel creature token.
Threshold — Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.
Creature — Human Nomad Mystic (2/1)
Protection from black and from red
Threshold — As long as seven or more cards are in your graveyard, Mystic Crusader gets +1/+1 and has flying.
Creature — Bird (1/2)
Flying
Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black.
Creature — Vampire (4/4)
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
Creature — Bird Soldier (2/2)
Flying
Threshold — As long as seven or more cards are in your graveyard, Battlewise Aven gets +1/+1 and has first strike.
Creature — Centaur (3/4)
, Discard a card: Crashing Centaur gains trample until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)
Creature — Frog Beast (4/4)
When Excavating Anurid enters the battlefield, you may sacrifice a land. If you do, draw a card.
Threshold — As long as seven or more cards are in your graveyard, Excavating Anurid gets +1/+1 and has vigilance.
Creature — Human Nomad Mystic (1/1)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and has flying.
Creature — Human Nomad Mystic (2/4)
Threshold — As long as seven or more cards are in your graveyard, Mystic Zealot gets +1/+1 and has flying.
Creature — Human Nomad (2/2)
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has ": Target attacking or blocking creature gets +3/+3 until end of turn."
Creature — Vampire (3/3)
Flying
Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.
Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."
Creature — Human Nomad (2/3)
Flash
Threshold — As long as seven or more cards are in your graveyard, Teroh's Vanguard has "When Teroh's Vanguard enters the battlefield, creatures you control gain protection from black until end of turn."
Creature — Horror (1/1)
Flying
At the beginning of your upkeep, mill a card.
Threshold — As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."
Creature — Gorgon (5/5)
Green creatures and white creatures have protection from Gorgons.
Threshold — Masked Gorgon has protection from green and from white as long as seven or more cards are in your graveyard.
Creature — Elephant Wurm (3/3)
Threshold — Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.
Creature — Human Nomad Mystic (2/1)
Threshold — Mystic Visionary has flying as long as seven or more cards are in your graveyard.
Creature — Human Nomad Mystic (3/3)
Protection from black
Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.
Creature — Angel (3/3)
Flying
Delirium — Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Creature — Human Soldier (2/2)
Vigilance
Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay . If you do, return Reborn Hero to the battlefield under your control."
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