Artifact Creature — Construct (3/3)
Protector — Other artifact creatures you control have hexproof.
Artifact
, or , : Return target creature to its owner's hand unless its controller pays .
Artifact
At the beginning of your upkeep, destroy target nonland permanent with the lowest mana value. (If two or more permanents are tied for lowest, target any one of them.)
Artifact — Vehicle
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
, : Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep.
When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Artifact
Activated abilities of artifacts and creatures can't be activated unless they're mana abilities.
Artifact Creature — Spirit (1/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Artifact — Vehicle
At end of combat, if Daredevil Dragster attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact
Deadlock Trap enters the battlefield tapped.
When Deadlock Trap enters the battlefield, you get (two energy counters).
, Pay : Tap target creature or planeswalker. Its activated abilities can't be activated this turn.
Artifact — Equipment
Equipped creature gets +2/+2.
Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
Equip
Artifact
, : Target opponent loses 2 life, gets a poison counter, then mills six cards.
Artifact — Equipment
Equipped creature gets +4/+2.
Equip—Sacrifice a creature.
Artifact Creature — Knight (1/1)
Vigilance (Attacking doesn't cause this creature to tap.)
As Diamond Knight enters the battlefield, choose a color.
Whenever you cast a spell of the chosen color, put a +1/+1 counter on Diamond Knight.
Artifact
, : Target player discards a card. Activate only during your turn.
Artifact Creature — Golem (3/4)
Whenever Disruptor Wanderglyph attacks, exile target card from an opponent's graveyard.
Tribal Artifact — Wizard Equipment
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and ": Draw a card."
Whenever a Wizard creature enters the battlefield, you may attach Diviner's Wand to it.
Equip
Artifact
, , Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This creature gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.
Artifact
Door to Nothingness enters the battlefield tapped.
, , Sacrifice Door to Nothingness: Target player loses the game.
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