Instant
Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)
Instant
Secret council — Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Counter target spell.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Target artifact or creature's owner puts it on the top or bottom of their library.
Instant
Return target nonland permanent or suspended card to its owner's hand.
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
Instant
For each spell and ability your opponents control, counter it unless its controller pays .
Instant
Put target attacking or blocking creature on top of its owner's library.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target permanent to its owner's hand.
Instant
This spell costs less to cast if you control a Wizard.
Counter target spell.
Instant
Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Instant
Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards they've drawn this turn.
Instant
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
Instant
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Instant
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
Instant
Will of the council — Starting with you, each player votes for return or embark. If return gets more votes, each player returns up to two cards from their graveyard to their hand, then you exile Sail into the West. If embark gets more votes or the vote is tied, each player may discard their hand and draw seven cards.
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