Creature — Demon (6/6)
As an additional cost to cast this spell, sacrifice a creature.
Flying, trample
Creature — Human Cleric (3/1)
When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.
Creature — Imp (2/2)
Flying
Hellbent — Demon's Jester gets +2/+1 as long as you have no cards in hand.
Creature — Demon (4/3)
Flying
At the beginning of your upkeep, sacrifice a creature other than Demonic Taskmaster.
Creature — Demon (5/4)
Flying
When Demonlord of Ashmouth enters the battlefield, exile it unless you sacrifice another creature.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature — Demon (6/6)
Flying
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
Creature — Elemental (8/8)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a player casts a spell, sacrifice a creature.
Creature — Zombie Naga (3/2)
: Target opponent loses 2 life and you gain 2 life. Activate only if you control a Liliana planeswalker.
Creature — Vampire (2/2)
Lifelink
When Desperate Bloodseeker enters the battlefield, target player mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Human Pirate (2/3)
Desperate Castaways can't attack unless you control an artifact.
Creature — Human Peasant // Creature — Human Knight (2/2)
Lifelink
When another creature you control dies, transform Desperate Farmer.
Depraved Harvester
Lifelink
Creature — Horror (3/1)
Despoiler of Souls can't block.
, Exile two other creature cards from your graveyard: Return Despoiler of Souls from your graveyard to the battlefield.
Creature — Insect (2/1)
Flying
Sacrifice a creature: Devouring Swarm gets +1/+1 until end of turn.
Creature — Human Rogue (2/2)
As long as you control an artifact, Dhund Operative gets +1/+0 and has deathtouch.
Creature — Skeleton (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Human Pirate (2/2)
Whenever Dinosaur Hunter deals damage to a Dinosaur, destroy that creature.
Creature — Human Pirate (2/1)
When Dire Fleet Hoarder dies, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
Creature — Human Pirate (2/2)
Menace
When Dire Fleet Interloper enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Creature — Human Pirate (2/2)
Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
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