Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Cycling (, Discard this card: Draw a card.)
Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player's graveyard.
Sorcery
All creatures get -1/-1 until end of turn.
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Sorcery
Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Target player reveals their hand and discards all cards of each of the sacrificed creature's colors.
Sorcery
Target player discards two cards.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Target player discards a card.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Look at target player's hand and choose X cards from it. That player discards those cards.
Sorcery
You draw X cards and you lose X life, where X is the number of creatures you control.
Sorcery
Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Morbid Hunger deals 3 damage to any target. You gain 3 life.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return up to two target creature cards from your graveyard to your hand.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it.
Sorcery — Lesson
As an additional cost to cast this spell, exile a creature you control.
Exile target creature or planeswalker.
Sorcery
Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
Sorcery
Target player reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery
Target player reveals their hand. You choose a card from it. That player discards that card.
Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)
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