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Cards similar to Wheel and Deal (400)

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Illusionists Gambit

Illusionist's Gambit

Instant

Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

8.1 /10
$1.01
Lethargy Trap

Lethargy Trap

Instant — Trap

If three or more creatures are attacking, you may pay rather than pay this spell's mana cost.
Attacking creatures get -3/-0 until end of turn.

1.9 /10
$0.05
Magnetic Flux

Magnetic Flux

Instant

Artifact creatures you control gain flying until end of turn.

1.4 /10
$0.04
Mutational Advantage

Mutational Advantage

Instant

Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

7.3 /10
$1.10
Recoil

Recoil

Instant

Return target permanent to its owner's hand. Then that player discards a card.

5.1 /10
$0.04
Reverse the Polarity

Reverse the Polarity

Instant

Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.

7.4 /10
$1.67
Summary Dismissal

Summary Dismissal

Instant

Exile all other spells and counter all abilities.

6.3 /10
$0.33
Sway of Illusion

Sway of Illusion

Instant

Any number of target creatures become the color of your choice until end of turn.
Draw a card.

4.4 /10
$0.30
Test of Talents

Test of Talents

Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for any number of cards with the same name as that spell and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

4.7 /10
$0.08
The End

The End

Instant

This spell costs less to cast if your life total is 5 or less.
Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.

2.1 /10
$0.53
Theoretical Duplication

Theoretical Duplication

Instant

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

8.5 /10
$0.20
Thunderheads

Thunderheads

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost.)
Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.

1.3 /10
$0.03
Tidal Wave

Tidal Wave

Instant

Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.

2.1 /10
$0.20
Vanish into Memory

Vanish into Memory

Instant

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

6.3 /10
$0.30
Brokers Charm

Brokers Charm

Instant

Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.

8.7 /10
$0.07
Clutch of the Undercity

Clutch of the Undercity

Instant

Return target permanent to its owner's hand. Its controller loses 3 life.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)

5.8 /10
$0.25
Flame of Anor

Flame of Anor

Instant

Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.

8.9 /10
$4.49
Practical Research

Practical Research

Instant

Draw four cards. Then discard two cards unless you discard an instant or sorcery card.

6 /10
$0.03
Prophetic Bolt

Prophetic Bolt

Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

6.2 /10
$0.26
Quandrix Command

Quandrix Command

Instant

Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.

8.4 /10
$0.18
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