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Cards similar to Whir of Invention (400)

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Argent Mutation

Argent Mutation

Instant

Target permanent becomes an artifact in addition to its other types until end of turn.
Draw a card.

4.4 /10
$0.14
Artificers Epiphany

Artificer's Epiphany

Instant

Draw two cards. If you control no artifacts, discard a card.

5.8 /10
$0.04
Backslide

Backslide

Instant

Turn target creature with a morph ability face down.
Cycling (, Discard this card: Draw a card.)

4.2 /10
$0.16
Bag Check

Bag Check

Instant

Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.

0.3 /10
$0.03
Banes Contingency

Bane's Contingency

Instant

Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.

8.3 /10
$0.12
Beyeen Veil  Beyeen Coast

Beyeen Veil // Beyeen Coast

Instant // Land

Creatures your opponents control get -2/-0 until end of turn.

Beyeen Coast

Beyeen Coast enters the battlefield tapped.
: Add .

6.8 /10
$0.05
Bring the Ending

Bring the Ending

Instant

Counter target spell unless its controller pays .
Corrupted — Counter that spell instead if its controller has three or more poison counters.

7 /10
$0.06
Careful Consideration

Careful Consideration

Instant

Target player draws four cards, then discards three cards. If you cast this spell during your main phase, instead that player draws four cards, then discards two cards.

5.7 /10
$0.17
Catalog

Catalog

Instant

Draw two cards, then discard a card.

4.9 /10
$0.02
Censor

Censor

Instant

Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)

6 /10
$0.16
Change of Plans

Change of Plans

Instant

Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)

8.2 /10
$1.15
Chemisters Insight

Chemister's Insight

Instant

Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

8.6 /10
$0.11
Chill of the Grave

Chill of the Grave

Instant

This spell costs less to cast if you control a Zombie.
Tap target creature. It doesn't untap during its controller's next untap step.
Draw a card.

4.1 /10
$0.03
Compelling Deterrence

Compelling Deterrence

Instant

Return target nonland permanent to its owner's hand. Then that player discards a card if you control a Zombie.

4.5 /10
$0.12
Complicate

Complicate

Instant

Counter target spell unless its controller pays .
Cycling (, Discard this card: Draw a card.)
When you cycle Complicate, you may counter target spell unless its controller pays .

6.5 /10
$0.48
Consign to Dream

Consign to Dream

Instant

Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

2.1 /10
$0.17
Consuming Vortex

Consuming Vortex

Instant — Arcane

Return target creature to its owner's hand.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.5 /10
$0.15
Contact Other Plane

Contact Other Plane

Instant

Roll a d20.
1—9 | Draw two cards.
10—19 | Scry 2, then draw two cards.
20 | Scry 3, then draw three cards.

8.1 /10
--
Controvert

Controvert

Instant

Counter target spell.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

1.8 /10
$0.23
Convolute

Convolute

Instant

Counter target spell unless its controller pays .

6.4 /10
$0.12
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